Struct JoyAxis
pub struct JoyAxis { /* private fields */ }Implementations§
§impl JoyAxis
impl JoyAxis
pub const TRIGGER_LEFT: JoyAxis
pub const TRIGGER_LEFT: JoyAxis
Godot enumerator name: JOY_AXIS_TRIGGER_LEFT
pub const TRIGGER_RIGHT: JoyAxis
pub const TRIGGER_RIGHT: JoyAxis
Godot enumerator name: JOY_AXIS_TRIGGER_RIGHT
Trait Implementations§
§impl EngineEnum for JoyAxis
impl EngineEnum for JoyAxis
§impl Export for JoyAxis
impl Export for JoyAxis
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for JoyAxis
impl FromGodot for JoyAxis
§fn try_from_godot(
via: <JoyAxis as GodotConvert>::Via,
) -> Result<JoyAxis, ConvertError>
fn try_from_godot( via: <JoyAxis as GodotConvert>::Via, ) -> Result<JoyAxis, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for JoyAxis
impl ToGodot for JoyAxis
§fn to_godot(&self) -> <JoyAxis as GodotConvert>::Via
fn to_godot(&self) -> <JoyAxis as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for JoyAxis
impl Var for JoyAxis
§fn var_get(field: &JoyAxis) -> <JoyAxis as GodotConvert>::Via
fn var_get(field: &JoyAxis) -> <JoyAxis as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(field: &mut JoyAxis, value: <JoyAxis as GodotConvert>::Via)
fn var_set(field: &mut JoyAxis, value: <JoyAxis as GodotConvert>::Via)
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &JoyAxis) -> <JoyAxis as Var>::PubType
fn var_pub_get(field: &JoyAxis) -> <JoyAxis as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(field: &mut JoyAxis, value: <JoyAxis as Var>::PubType)
fn var_pub_set(field: &mut JoyAxis, value: <JoyAxis as Var>::PubType)
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for JoyAxis
impl Eq for JoyAxis
impl StructuralPartialEq for JoyAxis
Auto Trait Implementations§
impl Freeze for JoyAxis
impl RefUnwindSafe for JoyAxis
impl Send for JoyAxis
impl Sync for JoyAxis
impl Unpin for JoyAxis
impl UnwindSafe for JoyAxis
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more