Struct JoyAxis
pub struct JoyAxis { /* private fields */ }
Implementations§
§impl JoyAxis
impl JoyAxis
pub const TRIGGER_LEFT: JoyAxis
pub const TRIGGER_LEFT: JoyAxis
Godot enumerator name: JOY_AXIS_TRIGGER_LEFT
pub const TRIGGER_RIGHT: JoyAxis
pub const TRIGGER_RIGHT: JoyAxis
Godot enumerator name: JOY_AXIS_TRIGGER_RIGHT
Trait Implementations§
§impl EngineEnum for JoyAxis
impl EngineEnum for JoyAxis
fn try_from_ord(ord: i32) -> Option<JoyAxis>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn all_constants() -> &'static [EnumConstant<JoyAxis>]
fn all_constants() -> &'static [EnumConstant<JoyAxis>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for JoyAxis
impl FromGodot for JoyAxis
§fn try_from_godot(
via: <JoyAxis as GodotConvert>::Via,
) -> Result<JoyAxis, ConvertError>
fn try_from_godot( via: <JoyAxis as GodotConvert>::Via, ) -> Result<JoyAxis, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for JoyAxis
impl ToGodot for JoyAxis
§fn to_godot(&self) -> <JoyAxis as GodotConvert>::Via
fn to_godot(&self) -> <JoyAxis as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for JoyAxis
impl Eq for JoyAxis
impl StructuralPartialEq for JoyAxis
Auto Trait Implementations§
impl Freeze for JoyAxis
impl RefUnwindSafe for JoyAxis
impl Send for JoyAxis
impl Sync for JoyAxis
impl Unpin for JoyAxis
impl UnwindSafe for JoyAxis
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more