godot::meta

Struct PropertyHintInfo

pub struct PropertyHintInfo {
    pub hint: PropertyHint,
    pub hint_string: GString,
}
Expand description

Info needed by Godot, for how to export a type to the editor.

Fields§

§hint: PropertyHint§hint_string: GString

Implementations§

§

impl PropertyHintInfo

pub fn none() -> PropertyHintInfo

Create a new PropertyHintInfo with a property hint of PROPERTY_HINT_NONE, and no hint string.

pub fn type_name<T>() -> PropertyHintInfo
where T: GodotType,

Use PROPERTY_HINT_NONE with T’s Godot type name.

Starting with Godot version 4.3, the hint string will always be the empty string. Before that, the hint string is set to be the Godot type name of T.

pub fn var_array_element<T>() -> PropertyHintInfo
where T: ArrayElement,

Use for #[var] properties – PROPERTY_HINT_ARRAY_TYPE with the type name as hint string.

pub fn export_array_element<T>() -> PropertyHintInfo
where T: ArrayElement,

Use for #[export] properties – PROPERTY_HINT_TYPE_STRING with the element type string as hint string.

pub fn export_packed_array_element<T>() -> PropertyHintInfo

Use for #[export] properties – PROPERTY_HINT_TYPE_STRING with the element type string as hint string.

Trait Implementations§

§

impl Clone for PropertyHintInfo

§

fn clone(&self) -> PropertyHintInfo

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
§

impl Debug for PropertyHintInfo

§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
§

impl PartialEq for PropertyHintInfo

§

fn eq(&self, other: &PropertyHintInfo) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
§

impl Eq for PropertyHintInfo

§

impl StructuralPartialEq for PropertyHintInfo

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.