Module tools

Expand description

Higher-level additions to the Godot engine API.

Contains functionality that extends existing Godot classes and functions, to make them more versatile or better integrated with Rust.

Macros§

tr
A convenience macro for using the Object::tr() and Object::tr_ex() methods.
tr_n
A convenience macro for using the Object::tr_n() and Object::tr_n_ex() methods.

Structs§

GFile
Open a file for reading or writing.

Functions§

load
⚠️ Loads a resource from the filesystem located at path, panicking on error.
save
⚠️ Saves a Resource-inheriting object into the file located at path.
try_load
Loads a resource from the filesystem located at path.
try_save
Saves a Resource-inheriting object into the file located at path.