Struct godot::classes::rendering_device::ExRenderPipelineCreate
pub struct ExRenderPipelineCreate<'a> { /* private fields */ }
Expand description
Default-param extender for RenderingDevice::render_pipeline_create_ex
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Implementations§
§impl<'a> ExRenderPipelineCreate<'a>
impl<'a> ExRenderPipelineCreate<'a>
pub fn dynamic_state_flags( self, value: PipelineDynamicStateFlags, ) -> ExRenderPipelineCreate<'a>
pub fn for_render_pass(self, value: u32) -> ExRenderPipelineCreate<'a>
pub fn specialization_constants( self, value: Array<Gd<RdPipelineSpecializationConstant>>, ) -> ExRenderPipelineCreate<'a>
pub fn done(self) -> Rid
Auto Trait Implementations§
impl<'a> Freeze for ExRenderPipelineCreate<'a>
impl<'a> RefUnwindSafe for ExRenderPipelineCreate<'a>
impl<'a> !Send for ExRenderPipelineCreate<'a>
impl<'a> !Sync for ExRenderPipelineCreate<'a>
impl<'a> Unpin for ExRenderPipelineCreate<'a>
impl<'a> !UnwindSafe for ExRenderPipelineCreate<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more