Struct godot::classes::AStarGrid2D

#[repr(C)]
pub struct AStarGrid2D { /* private fields */ }
Expand description

Godot class AStarGrid2D.

Inherits RefCounted.

Related symbols:

See also Godot docs for AStarGrid2D.

§Construction

This class is reference-counted. You can create a new instance using AStarGrid2D::new_gd().

Implementations§

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impl AStarGrid2D

pub fn set_region(&mut self, region: Rect2i)

pub fn get_region(&self) -> Rect2i

pub fn set_size(&mut self, size: Vector2i)

pub fn get_size(&self) -> Vector2i

pub fn set_offset(&mut self, offset: Vector2)

pub fn get_offset(&self) -> Vector2

pub fn set_cell_size(&mut self, cell_size: Vector2)

pub fn get_cell_size(&self) -> Vector2

pub fn set_cell_shape(&mut self, cell_shape: CellShape)

pub fn get_cell_shape(&self) -> CellShape

pub fn is_in_bounds(&self, x: i32, y: i32) -> bool

pub fn is_in_boundsv(&self, id: Vector2i) -> bool

pub fn is_dirty(&self) -> bool

pub fn update(&mut self)

pub fn set_jumping_enabled(&mut self, enabled: bool)

pub fn is_jumping_enabled(&self) -> bool

pub fn set_diagonal_mode(&mut self, mode: DiagonalMode)

pub fn get_diagonal_mode(&self) -> DiagonalMode

pub fn set_default_compute_heuristic(&mut self, heuristic: Heuristic)

pub fn get_default_compute_heuristic(&self) -> Heuristic

pub fn set_default_estimate_heuristic(&mut self, heuristic: Heuristic)

pub fn get_default_estimate_heuristic(&self) -> Heuristic

pub fn set_point_solid(&mut self, id: Vector2i)

pub fn set_point_solid_ex(&mut self, id: Vector2i) -> ExSetPointSolid<'_>

pub fn is_point_solid(&self, id: Vector2i) -> bool

pub fn set_point_weight_scale(&mut self, id: Vector2i, weight_scale: f32)

pub fn get_point_weight_scale(&self, id: Vector2i) -> f32

pub fn fill_solid_region(&mut self, region: Rect2i)

pub fn fill_solid_region_ex(&mut self, region: Rect2i) -> ExFillSolidRegion<'_>

pub fn fill_weight_scale_region(&mut self, region: Rect2i, weight_scale: f32)

pub fn clear(&mut self)

pub fn get_point_position(&self, id: Vector2i) -> Vector2

pub fn get_point_path( &mut self, from_id: Vector2i, to_id: Vector2i, ) -> PackedVector2Array

pub fn get_point_path_ex( &mut self, from_id: Vector2i, to_id: Vector2i, ) -> ExGetPointPath<'_>

pub fn get_id_path( &mut self, from_id: Vector2i, to_id: Vector2i, ) -> Array<Vector2i>

pub fn get_id_path_ex( &mut self, from_id: Vector2i, to_id: Vector2i, ) -> ExGetIdPath<'_>

Methods from Deref<Target = RefCounted>§

pub fn get_reference_count(&self) -> i32

Methods from Deref<Target = Object>§

pub fn get_class(&self) -> GString

pub fn is_class(&self, class: GString) -> bool

pub fn set(&mut self, property: StringName, value: Variant)

pub fn get(&self, property: StringName) -> Variant

pub fn set_indexed(&mut self, property_path: NodePath, value: Variant)

pub fn get_indexed(&self, property_path: NodePath) -> Variant

pub fn get_property_list(&self) -> Array<Dictionary>

pub fn get_method_list(&self) -> Array<Dictionary>

pub fn property_can_revert(&self, property: StringName) -> bool

pub fn property_get_revert(&self, property: StringName) -> Variant

pub fn set_script(&mut self, script: Variant)

pub fn get_script(&self) -> Variant

pub fn set_meta(&mut self, name: StringName, value: Variant)

pub fn remove_meta(&mut self, name: StringName)

pub fn get_meta(&self, name: StringName) -> Variant

pub fn get_meta_ex(&self, name: StringName) -> ExGetMeta<'_>

pub fn has_meta(&self, name: StringName) -> bool

pub fn get_meta_list(&self) -> Array<StringName>

pub fn add_user_signal(&mut self, signal: GString)

pub fn add_user_signal_ex(&mut self, signal: GString) -> ExAddUserSignal<'_>

pub fn has_user_signal(&self, signal: StringName) -> bool

pub fn remove_user_signal(&mut self, signal: StringName)

pub fn emit_signal(&mut self, signal: StringName, varargs: &[Variant]) -> Error

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

pub fn try_emit_signal( &mut self, signal: StringName, varargs: &[Variant], ) -> Result<Error, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

pub fn call(&mut self, method: StringName, varargs: &[Variant]) -> Variant

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

pub fn try_call( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

pub fn call_deferred( &mut self, method: StringName, varargs: &[Variant], ) -> Variant

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

pub fn try_call_deferred( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

pub fn set_deferred(&mut self, property: StringName, value: Variant)

pub fn callv(&mut self, method: StringName, arg_array: OutArray) -> Variant

pub fn has_method(&self, method: StringName) -> bool

pub fn get_method_argument_count(&self, method: StringName) -> i32

pub fn has_signal(&self, signal: StringName) -> bool

pub fn get_signal_list(&self) -> Array<Dictionary>

pub fn get_signal_connection_list( &self, signal: StringName, ) -> Array<Dictionary>

pub fn get_incoming_connections(&self) -> Array<Dictionary>

pub fn connect(&mut self, signal: StringName, callable: Callable) -> Error

pub fn connect_ex( &mut self, signal: StringName, callable: Callable, ) -> ExConnect<'_>

pub fn disconnect(&mut self, signal: StringName, callable: Callable)

pub fn is_connected(&self, signal: StringName, callable: Callable) -> bool

pub fn set_block_signals(&mut self, enable: bool)

pub fn is_blocking_signals(&self) -> bool

pub fn notify_property_list_changed(&mut self)

pub fn set_message_translation(&mut self, enable: bool)

pub fn can_translate_messages(&self) -> bool

pub fn tr(&self, message: StringName) -> GString

pub fn tr_ex(&self, message: StringName) -> ExTr<'_>

pub fn tr_n( &self, message: StringName, plural_message: StringName, n: i32, ) -> GString

pub fn tr_n_ex( &self, message: StringName, plural_message: StringName, n: i32, ) -> ExTrN<'_>

pub fn is_queued_for_deletion(&self) -> bool

pub fn cancel_free(&mut self)

pub fn notify(&mut self, what: ObjectNotification)

⚠️ Sends a Godot notification to all classes inherited by the object.

Triggers calls to on_notification(), and depending on the notification, also to Godot’s lifecycle callbacks such as ready().

Starts from the highest ancestor (the Object class) and goes down the hierarchy. See also Godot docs for Object::notification().

§Panics

If you call this method on a user-defined object while holding a GdRef or GdMut guard on the instance, you will encounter a panic. The reason is that the receiving virtual method on_notification() acquires a GdMut lock dynamically, which must be exclusive.

pub fn notify_reversed(&mut self, what: ObjectNotification)

⚠️ Like Self::notify(), but starts at the most-derived class and goes up the hierarchy.

See docs of that method, including the panics.

Trait Implementations§

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impl Bounds for AStarGrid2D

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type Memory = MemRefCounted

Defines the memory strategy of the static type.
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type Declarer = DeclEngine

Whether this class is a core Godot class provided by the engine, or declared by the user as a Rust struct.
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impl Debug for AStarGrid2D

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Deref for AStarGrid2D

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type Target = RefCounted

The resulting type after dereferencing.
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fn deref(&self) -> &<AStarGrid2D as Deref>::Target

Dereferences the value.
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impl DerefMut for AStarGrid2D

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fn deref_mut(&mut self) -> &mut <AStarGrid2D as Deref>::Target

Mutably dereferences the value.
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impl GodotClass for AStarGrid2D

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type Base = RefCounted

The immediate superclass of T. This is always a Godot engine class.
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fn class_name() -> ClassName

The name of the class, under which it is registered in Godot. Read more
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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

Initialization level, during which this class should be initialized with Godot. Read more
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fn inherits<U>() -> bool
where U: GodotClass,

Returns whether Self inherits from U. Read more
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impl GodotDefault for AStarGrid2D

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impl Inherits<Object> for AStarGrid2D

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impl Inherits<RefCounted> for AStarGrid2D

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> NewGd for T
where T: GodotDefault<Memory = MemRefCounted> + Bounds,

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fn new_gd() -> Gd<T>

Return a new, ref-counted Gd containing a default-constructed instance. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Inherits<T> for T
where T: GodotClass,