Struct godot::classes::tree_item::ExAddButton
pub struct ExAddButton<'a> { /* private fields */ }
Expand description
Default-param extender for TreeItem::add_button_ex
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Implementations§
§impl<'a> ExAddButton<'a>
impl<'a> ExAddButton<'a>
pub fn id(self, value: i32) -> ExAddButton<'a>
pub fn disabled(self, value: bool) -> ExAddButton<'a>
pub fn tooltip_text(self, value: GString) -> ExAddButton<'a>
pub fn done(self)
Auto Trait Implementations§
impl<'a> Freeze for ExAddButton<'a>
impl<'a> RefUnwindSafe for ExAddButton<'a>
impl<'a> !Send for ExAddButton<'a>
impl<'a> !Sync for ExAddButton<'a>
impl<'a> Unpin for ExAddButton<'a>
impl<'a> !UnwindSafe for ExAddButton<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more