Struct ApiType
pub struct ApiType { /* private fields */ }
Expand description
Godot enum name: APIType
.
Implementations§
§impl ApiType
impl ApiType
pub const EDITOR_EXTENSION: ApiType
pub const EDITOR_EXTENSION: ApiType
Godot enumerator name: API_EDITOR_EXTENSION
Trait Implementations§
§impl EngineEnum for ApiType
impl EngineEnum for ApiType
fn try_from_ord(ord: i32) -> Option<ApiType>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn all_constants() -> &'static [EnumConstant<ApiType>]
fn all_constants() -> &'static [EnumConstant<ApiType>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for ApiType
impl FromGodot for ApiType
§fn try_from_godot(
via: <ApiType as GodotConvert>::Via,
) -> Result<ApiType, ConvertError>
fn try_from_godot( via: <ApiType as GodotConvert>::Via, ) -> Result<ApiType, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for ApiType
impl ToGodot for ApiType
§fn to_godot(&self) -> <ApiType as GodotConvert>::Via
fn to_godot(&self) -> <ApiType as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for ApiType
impl Eq for ApiType
impl StructuralPartialEq for ApiType
Auto Trait Implementations§
impl Freeze for ApiType
impl RefUnwindSafe for ApiType
impl Send for ApiType
impl Sync for ApiType
impl Unpin for ApiType
impl UnwindSafe for ApiType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more