Struct DisplayMode
pub struct DisplayMode { /* private fields */ }
Implementations§
§impl DisplayMode
impl DisplayMode
pub const THUMBNAILS: DisplayMode
pub const THUMBNAILS: DisplayMode
Godot enumerator name: DISPLAY_THUMBNAILS
pub const LIST: DisplayMode
pub const LIST: DisplayMode
Godot enumerator name: DISPLAY_LIST
Trait Implementations§
§impl Clone for DisplayMode
impl Clone for DisplayMode
§fn clone(&self) -> DisplayMode
fn clone(&self) -> DisplayMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for DisplayMode
impl Debug for DisplayMode
§impl EngineEnum for DisplayMode
impl EngineEnum for DisplayMode
fn try_from_ord(ord: i32) -> Option<DisplayMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [DisplayMode]
fn values() -> &'static [DisplayMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<DisplayMode>]
fn all_constants() -> &'static [EnumConstant<DisplayMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for DisplayMode
impl FromGodot for DisplayMode
§fn try_from_godot(
via: <DisplayMode as GodotConvert>::Via,
) -> Result<DisplayMode, ConvertError>
fn try_from_godot( via: <DisplayMode as GodotConvert>::Via, ) -> Result<DisplayMode, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for DisplayMode
impl GodotConvert for DisplayMode
§impl Hash for DisplayMode
impl Hash for DisplayMode
§impl PartialEq for DisplayMode
impl PartialEq for DisplayMode
§impl ToGodot for DisplayMode
impl ToGodot for DisplayMode
§fn to_godot(&self) -> <DisplayMode as GodotConvert>::Via
fn to_godot(&self) -> <DisplayMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for DisplayMode
impl Eq for DisplayMode
impl StructuralPartialEq for DisplayMode
Auto Trait Implementations§
impl Freeze for DisplayMode
impl RefUnwindSafe for DisplayMode
impl Send for DisplayMode
impl Sync for DisplayMode
impl Unpin for DisplayMode
impl UnwindSafe for DisplayMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more