Struct RenderingDriver
pub struct RenderingDriver { /* private fields */ }
Implementations§
§impl RenderingDriver
impl RenderingDriver
pub const VULKAN: RenderingDriver
pub const VULKAN: RenderingDriver
Godot enumerator name: RENDERING_DRIVER_VULKAN
pub const OPENGL3: RenderingDriver
pub const OPENGL3: RenderingDriver
Godot enumerator name: RENDERING_DRIVER_OPENGL3
pub const D3D12: RenderingDriver
pub const D3D12: RenderingDriver
Godot enumerator name: RENDERING_DRIVER_D3D12
pub const METAL: RenderingDriver
pub const METAL: RenderingDriver
Godot enumerator name: RENDERING_DRIVER_METAL
Trait Implementations§
§impl Clone for RenderingDriver
impl Clone for RenderingDriver
§fn clone(&self) -> RenderingDriver
fn clone(&self) -> RenderingDriver
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for RenderingDriver
impl Debug for RenderingDriver
§impl EngineEnum for RenderingDriver
impl EngineEnum for RenderingDriver
fn try_from_ord(ord: i32) -> Option<RenderingDriver>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [RenderingDriver]
fn values() -> &'static [RenderingDriver]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<RenderingDriver>]
fn all_constants() -> &'static [EnumConstant<RenderingDriver>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for RenderingDriver
impl FromGodot for RenderingDriver
§fn try_from_godot(
via: <RenderingDriver as GodotConvert>::Via,
) -> Result<RenderingDriver, ConvertError>
fn try_from_godot( via: <RenderingDriver as GodotConvert>::Via, ) -> Result<RenderingDriver, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for RenderingDriver
impl GodotConvert for RenderingDriver
§impl Hash for RenderingDriver
impl Hash for RenderingDriver
§impl PartialEq for RenderingDriver
impl PartialEq for RenderingDriver
§impl ToGodot for RenderingDriver
impl ToGodot for RenderingDriver
§fn to_godot(&self) -> <RenderingDriver as GodotConvert>::Via
fn to_godot(&self) -> <RenderingDriver as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for RenderingDriver
impl Eq for RenderingDriver
impl StructuralPartialEq for RenderingDriver
Auto Trait Implementations§
impl Freeze for RenderingDriver
impl RefUnwindSafe for RenderingDriver
impl Send for RenderingDriver
impl Sync for RenderingDriver
impl Unpin for RenderingDriver
impl UnwindSafe for RenderingDriver
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more