Struct WebXrInterface
#[repr(C)]pub struct WebXrInterface { /* private fields */ }
Expand description
Godot class WebXRInterface.
Inherits XrInterface
.
Related symbols:
web_xr_interface
: sidecar module with related enum/flag typesIWebXrInterface
: virtual methods
See also Godot docs for WebXRInterface
.
§Not instantiable
This class cannot be constructed. Obtain Gd<WebXrInterface>
instances via Godot APIs.
Implementations§
§impl WebXrInterface
impl WebXrInterface
pub fn is_session_supported(&mut self, session_mode: impl AsArg<GString>)
pub fn set_session_mode(&mut self, session_mode: impl AsArg<GString>)
pub fn get_session_mode(&self) -> GString
pub fn set_required_features(&mut self, required_features: impl AsArg<GString>)
pub fn get_required_features(&self) -> GString
pub fn set_optional_features(&mut self, optional_features: impl AsArg<GString>)
pub fn get_optional_features(&self) -> GString
pub fn get_reference_space_type(&self) -> GString
pub fn get_enabled_features(&self) -> GString
pub fn set_requested_reference_space_types( &mut self, requested_reference_space_types: impl AsArg<GString>, )
pub fn get_requested_reference_space_types(&self) -> GString
pub fn is_input_source_active(&self, input_source_id: i32) -> bool
pub fn get_input_source_tracker( &self, input_source_id: i32, ) -> Option<Gd<XrControllerTracker>>
pub fn get_input_source_target_ray_mode( &self, input_source_id: i32, ) -> TargetRayMode
pub fn get_visibility_state(&self) -> GString
pub fn get_display_refresh_rate(&self) -> f32
pub fn set_display_refresh_rate(&mut self, refresh_rate: f32)
pub fn get_available_display_refresh_rates(&self) -> Array<Variant>
Methods from Deref<Target = XrInterface>§
pub fn get_name(&self) -> StringName
pub fn get_capabilities(&self) -> u32
pub fn is_primary(&mut self) -> bool
pub fn set_primary(&mut self, primary: bool)
pub fn is_initialized(&self) -> bool
pub fn initialize(&mut self) -> bool
pub fn uninitialize(&mut self)
pub fn get_system_info(&mut self) -> Dictionary
pub fn get_tracking_status(&self) -> TrackingStatus
pub fn get_render_target_size(&mut self) -> Vector2
pub fn get_view_count(&mut self) -> u32
pub fn trigger_haptic_pulse( &mut self, action_name: impl AsArg<GString>, tracker_name: impl AsArg<StringName>, frequency: f64, amplitude: f64, duration_sec: f64, delay_sec: f64, )
pub fn supports_play_area_mode(&mut self, mode: PlayAreaMode) -> bool
pub fn get_play_area_mode(&self) -> PlayAreaMode
pub fn set_play_area_mode(&mut self, mode: PlayAreaMode) -> bool
pub fn get_play_area(&self) -> PackedVector3Array
pub fn get_anchor_detection_is_enabled(&self) -> bool
pub fn set_anchor_detection_is_enabled(&mut self, enable: bool)
pub fn get_camera_feed_id(&mut self) -> i32
pub fn is_passthrough_supported(&mut self) -> bool
pub fn is_passthrough_enabled(&mut self) -> bool
pub fn start_passthrough(&mut self) -> bool
pub fn stop_passthrough(&mut self)
pub fn get_transform_for_view( &mut self, view: u32, cam_transform: Transform3D, ) -> Transform3D
pub fn get_projection_for_view( &mut self, view: u32, aspect: f64, near: f64, far: f64, ) -> Projection
pub fn get_supported_environment_blend_modes(&mut self) -> Array<Variant>
pub fn set_environment_blend_mode(&mut self, mode: EnvironmentBlendMode) -> bool
pub fn get_environment_blend_mode(&self) -> EnvironmentBlendMode
Methods from Deref<Target = RefCounted>§
pub fn get_reference_count(&self) -> i32
Methods from Deref<Target = Object>§
pub fn get_class(&self) -> GString
pub fn is_class(&self, class: impl AsArg<GString>) -> bool
pub fn set(&mut self, property: impl AsArg<StringName>, value: &Variant)
pub fn get(&self, property: impl AsArg<StringName>) -> Variant
pub fn set_indexed( &mut self, property_path: impl AsArg<NodePath>, value: &Variant, )
pub fn get_indexed(&self, property_path: impl AsArg<NodePath>) -> Variant
pub fn get_property_list(&self) -> Array<Dictionary>
pub fn get_method_list(&self) -> Array<Dictionary>
pub fn property_can_revert(&self, property: impl AsArg<StringName>) -> bool
pub fn property_get_revert(&self, property: impl AsArg<StringName>) -> Variant
pub fn set_script(&mut self, script: &Variant)
pub fn get_script(&self) -> Variant
pub fn set_meta(&mut self, name: impl AsArg<StringName>, value: &Variant)
pub fn remove_meta(&mut self, name: impl AsArg<StringName>)
pub fn get_meta(&self, name: impl AsArg<StringName>) -> Variant
pub fn get_meta(&self, name: impl AsArg<StringName>) -> Variant
To set the default parameters, use Self::get_meta_ex
and its builder methods. See the book for detailed usage instructions.
pub fn get_meta_ex<'a>( &'a self, name: impl AsArg<StringName> + 'a, ) -> ExGetMeta<'a>
pub fn has_meta(&self, name: impl AsArg<StringName>) -> bool
pub fn get_meta_list(&self) -> Array<StringName>
pub fn add_user_signal(&mut self, signal: impl AsArg<GString>)
pub fn add_user_signal(&mut self, signal: impl AsArg<GString>)
To set the default parameters, use Self::add_user_signal_ex
and its builder methods. See the book for detailed usage instructions.
pub fn add_user_signal_ex<'a>( &'a mut self, signal: impl AsArg<GString> + 'a, ) -> ExAddUserSignal<'a>
pub fn has_user_signal(&self, signal: impl AsArg<StringName>) -> bool
pub fn remove_user_signal(&mut self, signal: impl AsArg<StringName>)
pub fn emit_signal(
&mut self,
signal: impl AsArg<StringName>,
varargs: &[Variant],
) -> Error
pub fn emit_signal( &mut self, signal: impl AsArg<StringName>, varargs: &[Variant], ) -> Error
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will panic in such a case.
pub fn try_emit_signal(
&mut self,
signal: impl AsArg<StringName>,
varargs: &[Variant],
) -> Result<Error, CallError>
pub fn try_emit_signal( &mut self, signal: impl AsArg<StringName>, varargs: &[Variant], ) -> Result<Error, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will return Err
in such a case.
pub fn call(
&mut self,
method: impl AsArg<StringName>,
varargs: &[Variant],
) -> Variant
pub fn call( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Variant
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will panic in such a case.
pub fn try_call(
&mut self,
method: impl AsArg<StringName>,
varargs: &[Variant],
) -> Result<Variant, CallError>
pub fn try_call( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Result<Variant, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will return Err
in such a case.
pub fn call_deferred(
&mut self,
method: impl AsArg<StringName>,
varargs: &[Variant],
) -> Variant
pub fn call_deferred( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Variant
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will panic in such a case.
pub fn try_call_deferred(
&mut self,
method: impl AsArg<StringName>,
varargs: &[Variant],
) -> Result<Variant, CallError>
pub fn try_call_deferred( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Result<Variant, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will return Err
in such a case.
pub fn set_deferred( &mut self, property: impl AsArg<StringName>, value: &Variant, )
pub fn callv( &mut self, method: impl AsArg<StringName>, arg_array: &Array<Variant>, ) -> Variant
pub fn has_method(&self, method: impl AsArg<StringName>) -> bool
pub fn get_method_argument_count(&self, method: impl AsArg<StringName>) -> i32
pub fn has_signal(&self, signal: impl AsArg<StringName>) -> bool
pub fn get_signal_list(&self) -> Array<Dictionary>
pub fn get_signal_connection_list( &self, signal: impl AsArg<StringName>, ) -> Array<Dictionary>
pub fn get_incoming_connections(&self) -> Array<Dictionary>
pub fn connect(
&mut self,
signal: impl AsArg<StringName>,
callable: &Callable,
) -> Error
pub fn connect( &mut self, signal: impl AsArg<StringName>, callable: &Callable, ) -> Error
To set the default parameters, use Self::connect_ex
and its builder methods. See the book for detailed usage instructions.
pub fn connect_ex<'a>( &'a mut self, signal: impl AsArg<StringName> + 'a, callable: &'a Callable, ) -> ExConnect<'a>
pub fn disconnect( &mut self, signal: impl AsArg<StringName>, callable: &Callable, )
pub fn is_connected( &self, signal: impl AsArg<StringName>, callable: &Callable, ) -> bool
pub fn set_block_signals(&mut self, enable: bool)
pub fn is_blocking_signals(&self) -> bool
pub fn notify_property_list_changed(&mut self)
pub fn set_message_translation(&mut self, enable: bool)
pub fn can_translate_messages(&self) -> bool
pub fn tr(&self, message: impl AsArg<StringName>) -> GString
pub fn tr(&self, message: impl AsArg<StringName>) -> GString
To set the default parameters, use Self::tr_ex
and its builder methods. See the book for detailed usage instructions.
pub fn tr_ex<'a>(&'a self, message: impl AsArg<StringName> + 'a) -> ExTr<'a>
pub fn tr_n(
&self,
message: impl AsArg<StringName>,
plural_message: impl AsArg<StringName>,
n: i32,
) -> GString
pub fn tr_n( &self, message: impl AsArg<StringName>, plural_message: impl AsArg<StringName>, n: i32, ) -> GString
To set the default parameters, use Self::tr_n_ex
and its builder methods. See the book for detailed usage instructions.
pub fn tr_n_ex<'a>( &'a self, message: impl AsArg<StringName> + 'a, plural_message: impl AsArg<StringName> + 'a, n: i32, ) -> ExTrN<'a>
pub fn is_queued_for_deletion(&self) -> bool
pub fn cancel_free(&mut self)
pub fn notify(&mut self, what: ObjectNotification)
pub fn notify(&mut self, what: ObjectNotification)
⚠️ Sends a Godot notification to all classes inherited by the object.
Triggers calls to on_notification()
, and depending on the notification, also to Godot’s lifecycle callbacks such as ready()
.
Starts from the highest ancestor (the Object
class) and goes down the hierarchy.
See also Godot docs for Object::notification()
.
§Panics
If you call this method on a user-defined object while holding a GdRef
or GdMut
guard on the instance, you will encounter
a panic. The reason is that the receiving virtual method on_notification()
acquires a GdMut
lock dynamically, which must
be exclusive.
pub fn notify_reversed(&mut self, what: ObjectNotification)
pub fn notify_reversed(&mut self, what: ObjectNotification)
⚠️ Like Self::notify()
, but starts at the most-derived class and goes up the hierarchy.
See docs of that method, including the panics.
Trait Implementations§
§impl Bounds for WebXrInterface
impl Bounds for WebXrInterface
§type Memory = MemRefCounted
type Memory = MemRefCounted
§type Declarer = DeclEngine
type Declarer = DeclEngine
§impl Debug for WebXrInterface
impl Debug for WebXrInterface
§impl Deref for WebXrInterface
impl Deref for WebXrInterface
§type Target = XrInterface
type Target = XrInterface
§fn deref(&self) -> &<WebXrInterface as Deref>::Target
fn deref(&self) -> &<WebXrInterface as Deref>::Target
§impl DerefMut for WebXrInterface
impl DerefMut for WebXrInterface
§fn deref_mut(&mut self) -> &mut <WebXrInterface as Deref>::Target
fn deref_mut(&mut self) -> &mut <WebXrInterface as Deref>::Target
§impl GodotClass for WebXrInterface
impl GodotClass for WebXrInterface
§const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene
const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene
§type Base = XrInterface
type Base = XrInterface
T
. This is always a Godot engine class.