Struct Orientation
pub struct Orientation { /* private fields */ }Implementations§
§impl Orientation
impl Orientation
pub const HORIZONTAL: Orientation
pub const HORIZONTAL: Orientation
Godot enumerator name: ORIENTATION_HORIZONTAL
pub const VERTICAL: Orientation
pub const VERTICAL: Orientation
Godot enumerator name: ORIENTATION_VERTICAL
Trait Implementations§
§impl Clone for Orientation
impl Clone for Orientation
§fn clone(&self) -> Orientation
fn clone(&self) -> Orientation
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for Orientation
impl Debug for Orientation
§impl EngineEnum for Orientation
impl EngineEnum for Orientation
fn try_from_ord(ord: i32) -> Option<Orientation>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [Orientation]
fn values() -> &'static [Orientation]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<Orientation>]
fn all_constants() -> &'static [EnumConstant<Orientation>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for Orientation
impl Export for Orientation
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for Orientation
impl FromGodot for Orientation
§fn try_from_godot(
via: <Orientation as GodotConvert>::Via,
) -> Result<Orientation, ConvertError>
fn try_from_godot( via: <Orientation as GodotConvert>::Via, ) -> Result<Orientation, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for Orientation
impl GodotConvert for Orientation
§impl Hash for Orientation
impl Hash for Orientation
§impl PartialEq for Orientation
impl PartialEq for Orientation
§impl ToGodot for Orientation
impl ToGodot for Orientation
§fn to_godot(&self) -> <Orientation as GodotConvert>::Via
fn to_godot(&self) -> <Orientation as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for Orientation
impl Var for Orientation
§type PubType = Orientation
type PubType = Orientation
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(field: &Orientation) -> <Orientation as GodotConvert>::Via
fn var_get(field: &Orientation) -> <Orientation as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(field: &mut Orientation, value: <Orientation as GodotConvert>::Via)
fn var_set(field: &mut Orientation, value: <Orientation as GodotConvert>::Via)
Set property value. Called when writing a property from Godot.
§fn var_pub_get(field: &Orientation) -> <Orientation as Var>::PubType
fn var_pub_get(field: &Orientation) -> <Orientation as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(field: &mut Orientation, value: <Orientation as Var>::PubType)
fn var_pub_set(field: &mut Orientation, value: <Orientation as Var>::PubType)
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for Orientation
impl Eq for Orientation
impl StructuralPartialEq for Orientation
Auto Trait Implementations§
impl Freeze for Orientation
impl RefUnwindSafe for Orientation
impl Send for Orientation
impl Sync for Orientation
impl Unpin for Orientation
impl UnwindSafe for Orientation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more