Struct TextureRepeat
pub struct TextureRepeat { /* private fields */ }Implementations§
§impl TextureRepeat
impl TextureRepeat
pub const DEFAULT: TextureRepeat
pub const DEFAULT: TextureRepeat
Godot enumerator name: REPEAT_DEFAULT
pub const ENABLED: TextureRepeat
pub const ENABLED: TextureRepeat
Godot enumerator name: REPEAT_ENABLED
pub const DISABLED: TextureRepeat
pub const DISABLED: TextureRepeat
Godot enumerator name: REPEAT_DISABLED
pub const MAX: TextureRepeat
pub const MAX: TextureRepeat
Godot enumerator name: REPEAT_MAX
Trait Implementations§
§impl Clone for TextureRepeat
impl Clone for TextureRepeat
§fn clone(&self) -> TextureRepeat
fn clone(&self) -> TextureRepeat
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for TextureRepeat
impl Debug for TextureRepeat
§impl EngineEnum for TextureRepeat
impl EngineEnum for TextureRepeat
fn try_from_ord(ord: i32) -> Option<TextureRepeat>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [TextureRepeat]
fn values() -> &'static [TextureRepeat]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<TextureRepeat>]
fn all_constants() -> &'static [EnumConstant<TextureRepeat>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for TextureRepeat
impl FromGodot for TextureRepeat
§fn try_from_godot(
via: <TextureRepeat as GodotConvert>::Via,
) -> Result<TextureRepeat, ConvertError>
fn try_from_godot( via: <TextureRepeat as GodotConvert>::Via, ) -> Result<TextureRepeat, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for TextureRepeat
impl GodotConvert for TextureRepeat
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl Hash for TextureRepeat
impl Hash for TextureRepeat
§impl IndexEnum for TextureRepeat
impl IndexEnum for TextureRepeat
§impl PartialEq for TextureRepeat
impl PartialEq for TextureRepeat
§impl ToGodot for TextureRepeat
impl ToGodot for TextureRepeat
§fn to_godot(&self) -> <TextureRepeat as GodotConvert>::Via
fn to_godot(&self) -> <TextureRepeat as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for TextureRepeat
impl Var for TextureRepeat
§type PubType = TextureRepeat
type PubType = TextureRepeat
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(field: &TextureRepeat) -> <TextureRepeat as GodotConvert>::Via
fn var_get(field: &TextureRepeat) -> <TextureRepeat as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(
field: &mut TextureRepeat,
value: <TextureRepeat as GodotConvert>::Via,
)
fn var_set( field: &mut TextureRepeat, value: <TextureRepeat as GodotConvert>::Via, )
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.§fn var_pub_get(field: &TextureRepeat) -> <TextureRepeat as Var>::PubType
fn var_pub_get(field: &TextureRepeat) -> <TextureRepeat as Var>::PubType
Get property value as
PubType. Called for #[var(pub)] getters exposed in Rust API.§fn var_pub_set(
field: &mut TextureRepeat,
value: <TextureRepeat as Var>::PubType,
)
fn var_pub_set( field: &mut TextureRepeat, value: <TextureRepeat as Var>::PubType, )
Set property value as
PubType. Called for #[var(pub)] setters exposed in Rust API.impl Copy for TextureRepeat
impl Element for TextureRepeat
impl Eq for TextureRepeat
impl Export for TextureRepeat
impl StructuralPartialEq for TextureRepeat
Auto Trait Implementations§
impl Freeze for TextureRepeat
impl RefUnwindSafe for TextureRepeat
impl Send for TextureRepeat
impl Sync for TextureRepeat
impl Unpin for TextureRepeat
impl UnsafeUnpin for TextureRepeat
impl UnwindSafe for TextureRepeat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more