Struct SignalingState
pub struct SignalingState { /* private fields */ }
Implementations§
§impl SignalingState
impl SignalingState
pub const STABLE: SignalingState
pub const STABLE: SignalingState
Godot enumerator name: SIGNALING_STATE_STABLE
pub const HAVE_LOCAL_OFFER: SignalingState
pub const HAVE_LOCAL_OFFER: SignalingState
Godot enumerator name: SIGNALING_STATE_HAVE_LOCAL_OFFER
pub const HAVE_REMOTE_OFFER: SignalingState
pub const HAVE_REMOTE_OFFER: SignalingState
Godot enumerator name: SIGNALING_STATE_HAVE_REMOTE_OFFER
pub const HAVE_LOCAL_PRANSWER: SignalingState
pub const HAVE_LOCAL_PRANSWER: SignalingState
Godot enumerator name: SIGNALING_STATE_HAVE_LOCAL_PRANSWER
pub const HAVE_REMOTE_PRANSWER: SignalingState
pub const HAVE_REMOTE_PRANSWER: SignalingState
Godot enumerator name: SIGNALING_STATE_HAVE_REMOTE_PRANSWER
pub const CLOSED: SignalingState
pub const CLOSED: SignalingState
Godot enumerator name: SIGNALING_STATE_CLOSED
Trait Implementations§
§impl Clone for SignalingState
impl Clone for SignalingState
§fn clone(&self) -> SignalingState
fn clone(&self) -> SignalingState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for SignalingState
impl Debug for SignalingState
§impl EngineEnum for SignalingState
impl EngineEnum for SignalingState
fn try_from_ord(ord: i32) -> Option<SignalingState>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [SignalingState]
fn values() -> &'static [SignalingState]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<SignalingState>]
fn all_constants() -> &'static [EnumConstant<SignalingState>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for SignalingState
impl FromGodot for SignalingState
§fn try_from_godot(
via: <SignalingState as GodotConvert>::Via,
) -> Result<SignalingState, ConvertError>
fn try_from_godot( via: <SignalingState as GodotConvert>::Via, ) -> Result<SignalingState, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for SignalingState
impl GodotConvert for SignalingState
§impl Hash for SignalingState
impl Hash for SignalingState
§impl PartialEq for SignalingState
impl PartialEq for SignalingState
§impl ToGodot for SignalingState
impl ToGodot for SignalingState
§fn to_godot(&self) -> <SignalingState as GodotConvert>::Via
fn to_godot(&self) -> <SignalingState as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for SignalingState
impl Eq for SignalingState
impl StructuralPartialEq for SignalingState
Auto Trait Implementations§
impl Freeze for SignalingState
impl RefUnwindSafe for SignalingState
impl Send for SignalingState
impl Sync for SignalingState
impl Unpin for SignalingState
impl UnwindSafe for SignalingState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more