Expand description
Higher-level additions to the Godot engine API.
Contains functionality that extends existing Godot classes and functions, to make them more versatile or better integrated with Rust.
Macros§
- A convenience macro for using the
Object::tr()
andObject::tr_ex()
methods. - A convenience macro for using the
Object::tr_n()
andObject::tr_n_ex()
methods.
Structs§
- Open a file for reading or writing.