Struct godot::classes::WebXrInterface

#[repr(C)]
pub struct WebXrInterface { /* private fields */ }
Expand description

Godot class WebXRInterface.

Inherits XrInterface.

Related symbols:

See also Godot docs for WebXRInterface.

§Not instantiable

This class cannot be constructed. Obtain Gd<WebXrInterface> instances via Godot APIs.

Implementations§

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impl WebXrInterface

pub fn is_session_supported(&mut self, session_mode: GString)

pub fn set_session_mode(&mut self, session_mode: GString)

pub fn get_session_mode(&self) -> GString

pub fn set_required_features(&mut self, required_features: GString)

pub fn get_required_features(&self) -> GString

pub fn set_optional_features(&mut self, optional_features: GString)

pub fn get_optional_features(&self) -> GString

pub fn get_reference_space_type(&self) -> GString

pub fn get_enabled_features(&self) -> GString

pub fn set_requested_reference_space_types( &mut self, requested_reference_space_types: GString, )

pub fn get_requested_reference_space_types(&self) -> GString

pub fn is_input_source_active(&self, input_source_id: i32) -> bool

pub fn get_input_source_tracker( &self, input_source_id: i32, ) -> Option<Gd<XrControllerTracker>>

pub fn get_input_source_target_ray_mode( &self, input_source_id: i32, ) -> TargetRayMode

pub fn get_visibility_state(&self) -> GString

pub fn get_display_refresh_rate(&self) -> f32

pub fn set_display_refresh_rate(&mut self, refresh_rate: f32)

pub fn get_available_display_refresh_rates(&self) -> OutArray

Methods from Deref<Target = XrInterface>§

pub fn get_name(&self) -> StringName

pub fn get_capabilities(&self) -> u32

pub fn is_primary(&mut self) -> bool

pub fn set_primary(&mut self, primary: bool)

pub fn is_initialized(&self) -> bool

pub fn initialize(&mut self) -> bool

pub fn uninitialize(&mut self)

pub fn get_system_info(&mut self) -> Dictionary

pub fn get_tracking_status(&self) -> TrackingStatus

pub fn get_render_target_size(&mut self) -> Vector2

pub fn get_view_count(&mut self) -> u32

pub fn trigger_haptic_pulse( &mut self, action_name: GString, tracker_name: StringName, frequency: f64, amplitude: f64, duration_sec: f64, delay_sec: f64, )

pub fn supports_play_area_mode(&mut self, mode: PlayAreaMode) -> bool

pub fn get_play_area_mode(&self) -> PlayAreaMode

pub fn set_play_area_mode(&mut self, mode: PlayAreaMode) -> bool

pub fn get_play_area(&self) -> PackedVector3Array

pub fn get_anchor_detection_is_enabled(&self) -> bool

pub fn set_anchor_detection_is_enabled(&mut self, enable: bool)

pub fn get_camera_feed_id(&mut self) -> i32

pub fn is_passthrough_supported(&mut self) -> bool

pub fn is_passthrough_enabled(&mut self) -> bool

pub fn start_passthrough(&mut self) -> bool

pub fn stop_passthrough(&mut self)

pub fn get_transform_for_view( &mut self, view: u32, cam_transform: Transform3D, ) -> Transform3D

pub fn get_projection_for_view( &mut self, view: u32, aspect: f64, near: f64, far: f64, ) -> Projection

pub fn get_supported_environment_blend_modes(&mut self) -> OutArray

pub fn set_environment_blend_mode(&mut self, mode: EnvironmentBlendMode) -> bool

pub fn get_environment_blend_mode(&self) -> EnvironmentBlendMode

Methods from Deref<Target = RefCounted>§

pub fn get_reference_count(&self) -> i32

Methods from Deref<Target = Object>§

pub fn get_class(&self) -> GString

pub fn is_class(&self, class: GString) -> bool

pub fn set(&mut self, property: StringName, value: Variant)

pub fn get(&self, property: StringName) -> Variant

pub fn set_indexed(&mut self, property_path: NodePath, value: Variant)

pub fn get_indexed(&self, property_path: NodePath) -> Variant

pub fn get_property_list(&self) -> Array<Dictionary>

pub fn get_method_list(&self) -> Array<Dictionary>

pub fn property_can_revert(&self, property: StringName) -> bool

pub fn property_get_revert(&self, property: StringName) -> Variant

pub fn set_script(&mut self, script: Variant)

pub fn get_script(&self) -> Variant

pub fn set_meta(&mut self, name: StringName, value: Variant)

pub fn remove_meta(&mut self, name: StringName)

pub fn get_meta(&self, name: StringName) -> Variant

pub fn get_meta_ex(&self, name: StringName) -> ExGetMeta<'_>

pub fn has_meta(&self, name: StringName) -> bool

pub fn get_meta_list(&self) -> Array<StringName>

pub fn add_user_signal(&mut self, signal: GString)

pub fn add_user_signal_ex(&mut self, signal: GString) -> ExAddUserSignal<'_>

pub fn has_user_signal(&self, signal: StringName) -> bool

pub fn remove_user_signal(&mut self, signal: StringName)

pub fn emit_signal(&mut self, signal: StringName, varargs: &[Variant]) -> Error

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

pub fn try_emit_signal( &mut self, signal: StringName, varargs: &[Variant], ) -> Result<Error, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

pub fn call(&mut self, method: StringName, varargs: &[Variant]) -> Variant

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

pub fn try_call( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

pub fn call_deferred( &mut self, method: StringName, varargs: &[Variant], ) -> Variant

§Panics

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will panic in such a case.

pub fn try_call_deferred( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>

§Return type

This is a varcall method, meaning parameters and return values are passed as Variant. It can detect call failures and will return Err in such a case.

pub fn set_deferred(&mut self, property: StringName, value: Variant)

pub fn callv(&mut self, method: StringName, arg_array: OutArray) -> Variant

pub fn has_method(&self, method: StringName) -> bool

pub fn get_method_argument_count(&self, method: StringName) -> i32

pub fn has_signal(&self, signal: StringName) -> bool

pub fn get_signal_list(&self) -> Array<Dictionary>

pub fn get_signal_connection_list( &self, signal: StringName, ) -> Array<Dictionary>

pub fn get_incoming_connections(&self) -> Array<Dictionary>

pub fn connect(&mut self, signal: StringName, callable: Callable) -> Error

pub fn connect_ex( &mut self, signal: StringName, callable: Callable, ) -> ExConnect<'_>

pub fn disconnect(&mut self, signal: StringName, callable: Callable)

pub fn is_connected(&self, signal: StringName, callable: Callable) -> bool

pub fn set_block_signals(&mut self, enable: bool)

pub fn is_blocking_signals(&self) -> bool

pub fn notify_property_list_changed(&mut self)

pub fn set_message_translation(&mut self, enable: bool)

pub fn can_translate_messages(&self) -> bool

pub fn tr(&self, message: StringName) -> GString

pub fn tr_ex(&self, message: StringName) -> ExTr<'_>

pub fn tr_n( &self, message: StringName, plural_message: StringName, n: i32, ) -> GString

pub fn tr_n_ex( &self, message: StringName, plural_message: StringName, n: i32, ) -> ExTrN<'_>

pub fn is_queued_for_deletion(&self) -> bool

pub fn cancel_free(&mut self)

pub fn notify(&mut self, what: ObjectNotification)

⚠️ Sends a Godot notification to all classes inherited by the object.

Triggers calls to on_notification(), and depending on the notification, also to Godot’s lifecycle callbacks such as ready().

Starts from the highest ancestor (the Object class) and goes down the hierarchy. See also Godot docs for Object::notification().

§Panics

If you call this method on a user-defined object while holding a GdRef or GdMut guard on the instance, you will encounter a panic. The reason is that the receiving virtual method on_notification() acquires a GdMut lock dynamically, which must be exclusive.

pub fn notify_reversed(&mut self, what: ObjectNotification)

⚠️ Like Self::notify(), but starts at the most-derived class and goes up the hierarchy.

See docs of that method, including the panics.

Trait Implementations§

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impl Bounds for WebXrInterface

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type Memory = MemRefCounted

Defines the memory strategy of the static type.
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type Declarer = DeclEngine

Whether this class is a core Godot class provided by the engine, or declared by the user as a Rust struct.
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impl Debug for WebXrInterface

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Deref for WebXrInterface

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type Target = XrInterface

The resulting type after dereferencing.
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fn deref(&self) -> &<WebXrInterface as Deref>::Target

Dereferences the value.
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impl DerefMut for WebXrInterface

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fn deref_mut(&mut self) -> &mut <WebXrInterface as Deref>::Target

Mutably dereferences the value.
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impl GodotClass for WebXrInterface

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type Base = XrInterface

The immediate superclass of T. This is always a Godot engine class.
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fn class_name() -> ClassName

The name of the class, under which it is registered in Godot. Read more
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const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene

Initialization level, during which this class should be initialized with Godot. Read more
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fn inherits<U>() -> bool
where U: GodotClass,

Returns whether Self inherits from U. Read more
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impl Inherits<Object> for WebXrInterface

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impl Inherits<RefCounted> for WebXrInterface

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impl Inherits<XrInterface> for WebXrInterface

Auto Trait Implementations§

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Inherits<T> for T
where T: GodotClass,