Enum Side
#[repr(i32)]pub enum Side {
LEFT = 0,
TOP = 1,
RIGHT = 2,
BOTTOM = 3,
}Expand description
This enum is exhaustive; you should not expect future Godot versions to add new enumerators.
Variants§
LEFT = 0
Godot enumerator name: SIDE_LEFT
TOP = 1
Godot enumerator name: SIDE_TOP
RIGHT = 2
Godot enumerator name: SIDE_RIGHT
BOTTOM = 3
Godot enumerator name: SIDE_BOTTOM
Trait Implementations§
§impl EngineEnum for Side
impl EngineEnum for Side
§impl FromGodot for Side
impl FromGodot for Side
§fn try_from_godot(
via: <Side as GodotConvert>::Via,
) -> Result<Side, ConvertError>
fn try_from_godot( via: <Side as GodotConvert>::Via, ) -> Result<Side, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for Side
impl GodotConvert for Side
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl ToGodot for Side
impl ToGodot for Side
§fn to_godot(&self) -> <Side as GodotConvert>::Via
fn to_godot(&self) -> <Side as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for Side
impl Var for Side
§fn var_get(field: &Side) -> <Side as GodotConvert>::Via
fn var_get(field: &Side) -> <Side as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(field: &mut Side, value: <Side as GodotConvert>::Via)
fn var_set(field: &mut Side, value: <Side as GodotConvert>::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.impl Copy for Side
impl Element for Side
impl Eq for Side
impl Export for Side
impl StructuralPartialEq for Side
Auto Trait Implementations§
impl Freeze for Side
impl RefUnwindSafe for Side
impl Send for Side
impl Sync for Side
impl Unpin for Side
impl UnsafeUnpin for Side
impl UnwindSafe for Side
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more