#[repr(C)]pub struct CodeEdit { /* private fields */ }
Expand description
Godot class CodeEdit.
Inherits TextEdit
.
Related symbols:
See also Godot docs for CodeEdit
.
§Construction
This class is manually managed. You can create a new instance using CodeEdit::new_alloc()
.
Do not forget to call free()
or hand over ownership to Godot.
Implementations§
§impl CodeEdit
impl CodeEdit
pub fn set_indent_size(&mut self, size: i32)
pub fn get_indent_size(&self) -> i32
pub fn set_indent_using_spaces(&mut self, use_spaces: bool)
pub fn is_indent_using_spaces(&self) -> bool
pub fn set_auto_indent_enabled(&mut self, enable: bool)
pub fn is_auto_indent_enabled(&self) -> bool
pub fn set_auto_indent_prefixes(&mut self, prefixes: Array<GString>)
pub fn get_auto_indent_prefixes(&self) -> Array<GString>
pub fn do_indent(&mut self)
pub fn indent_lines(&mut self)
pub fn unindent_lines(&mut self)
pub fn convert_indent(&mut self)
pub fn convert_indent_ex(&mut self) -> ExConvertIndent<'_>
pub fn set_auto_brace_completion_enabled(&mut self, enable: bool)
pub fn is_auto_brace_completion_enabled(&self) -> bool
pub fn set_highlight_matching_braces_enabled(&mut self, enable: bool)
pub fn is_highlight_matching_braces_enabled(&self) -> bool
pub fn add_auto_brace_completion_pair( &mut self, start_key: GString, end_key: GString, )
pub fn set_auto_brace_completion_pairs(&mut self, pairs: Dictionary)
pub fn get_auto_brace_completion_pairs(&self) -> Dictionary
pub fn has_auto_brace_completion_open_key(&self, open_key: GString) -> bool
pub fn has_auto_brace_completion_close_key(&self, close_key: GString) -> bool
pub fn get_auto_brace_completion_close_key(&self, open_key: GString) -> GString
pub fn set_draw_breakpoints_gutter(&mut self, enable: bool)
pub fn is_drawing_breakpoints_gutter(&self) -> bool
pub fn set_draw_bookmarks_gutter(&mut self, enable: bool)
pub fn is_drawing_bookmarks_gutter(&self) -> bool
pub fn set_draw_executing_lines_gutter(&mut self, enable: bool)
pub fn is_drawing_executing_lines_gutter(&self) -> bool
pub fn set_line_as_breakpoint(&mut self, line: i32, breakpointed: bool)
pub fn is_line_breakpointed(&self, line: i32) -> bool
pub fn clear_breakpointed_lines(&mut self)
pub fn get_breakpointed_lines(&self) -> PackedInt32Array
pub fn set_line_as_bookmarked(&mut self, line: i32, bookmarked: bool)
pub fn is_line_bookmarked(&self, line: i32) -> bool
pub fn clear_bookmarked_lines(&mut self)
pub fn get_bookmarked_lines(&self) -> PackedInt32Array
pub fn set_line_as_executing(&mut self, line: i32, executing: bool)
pub fn is_line_executing(&self, line: i32) -> bool
pub fn clear_executing_lines(&mut self)
pub fn get_executing_lines(&self) -> PackedInt32Array
pub fn set_draw_line_numbers(&mut self, enable: bool)
pub fn is_draw_line_numbers_enabled(&self) -> bool
pub fn set_line_numbers_zero_padded(&mut self, enable: bool)
pub fn is_line_numbers_zero_padded(&self) -> bool
pub fn set_draw_fold_gutter(&mut self, enable: bool)
pub fn is_drawing_fold_gutter(&self) -> bool
pub fn set_line_folding_enabled(&mut self, enabled: bool)
pub fn is_line_folding_enabled(&self) -> bool
pub fn can_fold_line(&self, line: i32) -> bool
pub fn fold_line(&mut self, line: i32)
pub fn unfold_line(&mut self, line: i32)
pub fn fold_all_lines(&mut self)
pub fn unfold_all_lines(&mut self)
pub fn toggle_foldable_line(&mut self, line: i32)
pub fn toggle_foldable_lines_at_carets(&mut self)
pub fn is_line_folded(&self, line: i32) -> bool
pub fn get_folded_lines(&self) -> Array<i64>
pub fn create_code_region(&mut self)
pub fn get_code_region_start_tag(&self) -> GString
pub fn get_code_region_end_tag(&self) -> GString
pub fn is_line_code_region_start(&self, line: i32) -> bool
pub fn is_line_code_region_end(&self, line: i32) -> bool
pub fn add_string_delimiter(&mut self, start_key: GString, end_key: GString)
pub fn add_string_delimiter_ex( &mut self, start_key: GString, end_key: GString, ) -> ExAddStringDelimiter<'_>
pub fn remove_string_delimiter(&mut self, start_key: GString)
pub fn has_string_delimiter(&self, start_key: GString) -> bool
pub fn set_string_delimiters(&mut self, string_delimiters: Array<GString>)
pub fn clear_string_delimiters(&mut self)
pub fn get_string_delimiters(&self) -> Array<GString>
pub fn is_in_string(&self, line: i32) -> i32
pub fn is_in_string_ex(&self, line: i32) -> ExIsInString<'_>
pub fn add_comment_delimiter(&mut self, start_key: GString, end_key: GString)
pub fn add_comment_delimiter_ex( &mut self, start_key: GString, end_key: GString, ) -> ExAddCommentDelimiter<'_>
pub fn remove_comment_delimiter(&mut self, start_key: GString)
pub fn has_comment_delimiter(&self, start_key: GString) -> bool
pub fn set_comment_delimiters(&mut self, comment_delimiters: Array<GString>)
pub fn clear_comment_delimiters(&mut self)
pub fn get_comment_delimiters(&self) -> Array<GString>
pub fn is_in_comment(&self, line: i32) -> i32
pub fn is_in_comment_ex(&self, line: i32) -> ExIsInComment<'_>
pub fn get_delimiter_start_key(&self, delimiter_index: i32) -> GString
pub fn get_delimiter_end_key(&self, delimiter_index: i32) -> GString
pub fn get_delimiter_start_position(&self, line: i32, column: i32) -> Vector2
pub fn get_delimiter_end_position(&self, line: i32, column: i32) -> Vector2
pub fn set_code_hint(&mut self, code_hint: GString)
pub fn set_code_hint_draw_below(&mut self, draw_below: bool)
pub fn get_text_for_code_completion(&self) -> GString
pub fn request_code_completion(&mut self)
pub fn request_code_completion_ex(&mut self) -> ExRequestCodeCompletion<'_>
pub fn add_code_completion_option( &mut self, type_: CodeCompletionKind, display_text: GString, insert_text: GString, )
pub fn add_code_completion_option_ex( &mut self, type_: CodeCompletionKind, display_text: GString, insert_text: GString, ) -> ExAddCodeCompletionOption<'_>
pub fn update_code_completion_options(&mut self, force: bool)
pub fn get_code_completion_options(&self) -> Array<Dictionary>
pub fn get_code_completion_option(&self, index: i32) -> Dictionary
pub fn get_code_completion_selected_index(&self) -> i32
pub fn set_code_completion_selected_index(&mut self, index: i32)
pub fn confirm_code_completion(&mut self)
pub fn confirm_code_completion_ex(&mut self) -> ExConfirmCodeCompletion<'_>
pub fn cancel_code_completion(&mut self)
pub fn set_code_completion_enabled(&mut self, enable: bool)
pub fn is_code_completion_enabled(&self) -> bool
pub fn set_code_completion_prefixes(&mut self, prefixes: Array<GString>)
pub fn get_code_completion_prefixes(&self) -> Array<GString>
pub fn set_line_length_guidelines(&mut self, guideline_columns: Array<i64>)
pub fn get_line_length_guidelines(&self) -> Array<i64>
pub fn set_symbol_lookup_on_click_enabled(&mut self, enable: bool)
pub fn is_symbol_lookup_on_click_enabled(&self) -> bool
pub fn get_text_for_symbol_lookup(&self) -> GString
pub fn get_text_with_cursor_char(&self, line: i32, column: i32) -> GString
pub fn set_symbol_lookup_word_as_valid(&mut self, valid: bool)
pub fn move_lines_up(&mut self)
pub fn move_lines_down(&mut self)
pub fn delete_lines(&mut self)
pub fn duplicate_selection(&mut self)
pub fn duplicate_lines(&mut self)
Methods from Deref<Target = TextEdit>§
pub fn has_ime_text(&self) -> bool
pub fn cancel_ime(&mut self)
pub fn apply_ime(&mut self)
pub fn set_editable(&mut self, enabled: bool)
pub fn is_editable(&self) -> bool
pub fn set_text_direction(&mut self, direction: TextDirection)
pub fn get_text_direction(&self) -> TextDirection
pub fn set_language(&mut self, language: GString)
pub fn get_language(&self) -> GString
pub fn set_structured_text_bidi_override( &mut self, parser: StructuredTextParser, )
pub fn get_structured_text_bidi_override(&self) -> StructuredTextParser
pub fn set_structured_text_bidi_override_options(&mut self, args: OutArray)
pub fn get_structured_text_bidi_override_options(&self) -> OutArray
pub fn set_tab_size(&mut self, size: i32)
pub fn get_tab_size(&self) -> i32
pub fn set_indent_wrapped_lines(&mut self, enabled: bool)
pub fn is_indent_wrapped_lines(&self) -> bool
pub fn set_overtype_mode_enabled(&mut self, enabled: bool)
pub fn is_overtype_mode_enabled(&self) -> bool
pub fn set_shortcut_keys_enabled(&mut self, enabled: bool)
pub fn is_shortcut_keys_enabled(&self) -> bool
pub fn set_virtual_keyboard_enabled(&mut self, enabled: bool)
pub fn is_virtual_keyboard_enabled(&self) -> bool
pub fn set_middle_mouse_paste_enabled(&mut self, enabled: bool)
pub fn is_middle_mouse_paste_enabled(&self) -> bool
pub fn clear(&mut self)
pub fn set_text(&mut self, text: GString)
pub fn get_text(&self) -> GString
pub fn get_line_count(&self) -> i32
pub fn set_placeholder(&mut self, text: GString)
pub fn get_placeholder(&self) -> GString
pub fn set_line(&mut self, line: i32, new_text: GString)
pub fn get_line(&self, line: i32) -> GString
pub fn get_line_width(&self, line: i32) -> i32
pub fn get_line_width_ex(&self, line: i32) -> ExGetLineWidth<'_>
pub fn get_line_height(&self) -> i32
pub fn get_indent_level(&self, line: i32) -> i32
pub fn get_first_non_whitespace_column(&self, line: i32) -> i32
pub fn swap_lines(&mut self, from_line: i32, to_line: i32)
pub fn insert_line_at(&mut self, line: i32, text: GString)
pub fn remove_line_at(&mut self, line: i32)
pub fn remove_line_at_ex(&mut self, line: i32) -> ExRemoveLineAt<'_>
pub fn insert_text_at_caret(&mut self, text: GString)
pub fn insert_text_at_caret_ex( &mut self, text: GString, ) -> ExInsertTextAtCaret<'_>
pub fn insert_text(&mut self, text: GString, line: i32, column: i32)
pub fn insert_text_ex( &mut self, text: GString, line: i32, column: i32, ) -> ExInsertText<'_>
pub fn remove_text( &mut self, from_line: i32, from_column: i32, to_line: i32, to_column: i32, )
pub fn get_next_visible_line_offset_from( &self, line: i32, visible_amount: i32, ) -> i32
pub fn get_next_visible_line_index_offset_from( &self, line: i32, wrap_index: i32, visible_amount: i32, ) -> Vector2i
pub fn backspace(&mut self)
pub fn backspace_ex(&mut self) -> ExBackspace<'_>
pub fn cut(&mut self)
pub fn cut_ex(&mut self) -> ExCut<'_>
pub fn copy(&mut self)
pub fn copy_ex(&mut self) -> ExCopy<'_>
pub fn paste(&mut self)
pub fn paste_ex(&mut self) -> ExPaste<'_>
pub fn paste_primary_clipboard(&mut self)
pub fn paste_primary_clipboard_ex(&mut self) -> ExPastePrimaryClipboard<'_>
pub fn start_action(&mut self, action: EditAction)
pub fn end_action(&mut self)
pub fn begin_complex_operation(&mut self)
pub fn end_complex_operation(&mut self)
pub fn has_undo(&self) -> bool
pub fn has_redo(&self) -> bool
pub fn undo(&mut self)
pub fn redo(&mut self)
pub fn clear_undo_history(&mut self)
pub fn tag_saved_version(&mut self)
pub fn get_version(&self) -> u32
pub fn get_saved_version(&self) -> u32
pub fn set_search_text(&mut self, search_text: GString)
pub fn set_search_flags(&mut self, flags: u32)
pub fn search( &self, text: GString, flags: u32, from_line: i32, from_column: i32, ) -> Vector2i
pub fn set_tooltip_request_func(&mut self, callback: Callable)
pub fn get_local_mouse_pos(&self) -> Vector2
pub fn get_word_at_pos(&self, position: Vector2) -> GString
pub fn get_line_column_at_pos(&self, position: Vector2i) -> Vector2i
pub fn get_line_column_at_pos_ex( &self, position: Vector2i, ) -> ExGetLineColumnAtPos<'_>
pub fn get_pos_at_line_column(&self, line: i32, column: i32) -> Vector2i
pub fn get_rect_at_line_column(&self, line: i32, column: i32) -> Rect2i
pub fn get_minimap_line_at_pos(&self, position: Vector2i) -> i32
pub fn is_dragging_cursor(&self) -> bool
pub fn is_mouse_over_selection(&self, edges: bool) -> bool
pub fn is_mouse_over_selection_ex( &self, edges: bool, ) -> ExIsMouseOverSelection<'_>
pub fn set_caret_type(&mut self, type_: CaretType)
pub fn get_caret_type(&self) -> CaretType
pub fn set_caret_blink_enabled(&mut self, enable: bool)
pub fn is_caret_blink_enabled(&self) -> bool
pub fn set_caret_blink_interval(&mut self, interval: f32)
pub fn get_caret_blink_interval(&self) -> f32
pub fn set_draw_caret_when_editable_disabled(&mut self, enable: bool)
pub fn is_drawing_caret_when_editable_disabled(&self) -> bool
pub fn set_move_caret_on_right_click_enabled(&mut self, enable: bool)
pub fn is_move_caret_on_right_click_enabled(&self) -> bool
pub fn set_caret_mid_grapheme_enabled(&mut self, enabled: bool)
pub fn is_caret_mid_grapheme_enabled(&self) -> bool
pub fn set_multiple_carets_enabled(&mut self, enabled: bool)
pub fn is_multiple_carets_enabled(&self) -> bool
pub fn add_caret(&mut self, line: i32, column: i32) -> i32
pub fn remove_caret(&mut self, caret: i32)
pub fn remove_secondary_carets(&mut self)
pub fn get_caret_count(&self) -> i32
pub fn add_caret_at_carets(&mut self, below: bool)
pub fn get_sorted_carets(&self) -> PackedInt32Array
pub fn get_sorted_carets_ex(&self) -> ExGetSortedCarets<'_>
pub fn collapse_carets( &mut self, from_line: i32, from_column: i32, to_line: i32, to_column: i32, )
pub fn collapse_carets_ex( &mut self, from_line: i32, from_column: i32, to_line: i32, to_column: i32, ) -> ExCollapseCarets<'_>
pub fn merge_overlapping_carets(&mut self)
pub fn begin_multicaret_edit(&mut self)
pub fn end_multicaret_edit(&mut self)
pub fn is_in_mulitcaret_edit(&self) -> bool
pub fn multicaret_edit_ignore_caret(&self, caret_index: i32) -> bool
pub fn is_caret_visible(&self) -> bool
pub fn is_caret_visible_ex(&self) -> ExIsCaretVisible<'_>
pub fn get_caret_draw_pos(&self) -> Vector2
pub fn get_caret_draw_pos_ex(&self) -> ExGetCaretDrawPos<'_>
pub fn set_caret_line(&mut self, line: i32)
pub fn set_caret_line_ex(&mut self, line: i32) -> ExSetCaretLine<'_>
pub fn get_caret_line(&self) -> i32
pub fn get_caret_line_ex(&self) -> ExGetCaretLine<'_>
pub fn set_caret_column(&mut self, column: i32)
pub fn set_caret_column_ex(&mut self, column: i32) -> ExSetCaretColumn<'_>
pub fn get_caret_column(&self) -> i32
pub fn get_caret_column_ex(&self) -> ExGetCaretColumn<'_>
pub fn get_caret_wrap_index(&self) -> i32
pub fn get_caret_wrap_index_ex(&self) -> ExGetCaretWrapIndex<'_>
pub fn get_word_under_caret(&self) -> GString
pub fn get_word_under_caret_ex(&self) -> ExGetWordUnderCaret<'_>
pub fn set_use_default_word_separators(&mut self, enabled: bool)
pub fn is_default_word_separators_enabled(&self) -> bool
pub fn set_use_custom_word_separators(&mut self, enabled: bool)
pub fn is_custom_word_separators_enabled(&self) -> bool
pub fn set_custom_word_separators(&mut self, custom_word_separators: GString)
pub fn get_custom_word_separators(&self) -> GString
pub fn set_selecting_enabled(&mut self, enable: bool)
pub fn is_selecting_enabled(&self) -> bool
pub fn set_deselect_on_focus_loss_enabled(&mut self, enable: bool)
pub fn is_deselect_on_focus_loss_enabled(&self) -> bool
pub fn set_drag_and_drop_selection_enabled(&mut self, enable: bool)
pub fn is_drag_and_drop_selection_enabled(&self) -> bool
pub fn set_selection_mode(&mut self, mode: SelectionMode)
pub fn get_selection_mode(&self) -> SelectionMode
pub fn select_all(&mut self)
pub fn select_word_under_caret(&mut self)
pub fn select_word_under_caret_ex(&mut self) -> ExSelectWordUnderCaret<'_>
pub fn add_selection_for_next_occurrence(&mut self)
pub fn skip_selection_for_next_occurrence(&mut self)
pub fn select( &mut self, origin_line: i32, origin_column: i32, caret_line: i32, caret_column: i32, )
pub fn select_ex( &mut self, origin_line: i32, origin_column: i32, caret_line: i32, caret_column: i32, ) -> ExSelect<'_>
pub fn has_selection(&self) -> bool
pub fn has_selection_ex(&self) -> ExHasSelection<'_>
pub fn get_selected_text(&mut self) -> GString
pub fn get_selected_text_ex(&mut self) -> ExGetSelectedText<'_>
pub fn get_selection_at_line_column(&self, line: i32, column: i32) -> i32
pub fn get_selection_at_line_column_ex( &self, line: i32, column: i32, ) -> ExGetSelectionAtLineColumn<'_>
pub fn get_line_ranges_from_carets(&self) -> Array<Vector2i>
pub fn get_line_ranges_from_carets_ex(&self) -> ExGetLineRangesFromCarets<'_>
pub fn get_selection_origin_line(&self) -> i32
pub fn get_selection_origin_line_ex(&self) -> ExGetSelectionOriginLine<'_>
pub fn get_selection_origin_column(&self) -> i32
pub fn get_selection_origin_column_ex(&self) -> ExGetSelectionOriginColumn<'_>
pub fn set_selection_origin_line(&mut self, line: i32)
pub fn set_selection_origin_line_ex( &mut self, line: i32, ) -> ExSetSelectionOriginLine<'_>
pub fn set_selection_origin_column(&mut self, column: i32)
pub fn set_selection_origin_column_ex( &mut self, column: i32, ) -> ExSetSelectionOriginColumn<'_>
pub fn get_selection_from_line(&self) -> i32
pub fn get_selection_from_line_ex(&self) -> ExGetSelectionFromLine<'_>
pub fn get_selection_from_column(&self) -> i32
pub fn get_selection_from_column_ex(&self) -> ExGetSelectionFromColumn<'_>
pub fn get_selection_to_line(&self) -> i32
pub fn get_selection_to_line_ex(&self) -> ExGetSelectionToLine<'_>
pub fn get_selection_to_column(&self) -> i32
pub fn get_selection_to_column_ex(&self) -> ExGetSelectionToColumn<'_>
pub fn is_caret_after_selection_origin(&self) -> bool
pub fn is_caret_after_selection_origin_ex( &self, ) -> ExIsCaretAfterSelectionOrigin<'_>
pub fn deselect(&mut self)
pub fn deselect_ex(&mut self) -> ExDeselect<'_>
pub fn delete_selection(&mut self)
pub fn delete_selection_ex(&mut self) -> ExDeleteSelection<'_>
pub fn set_line_wrapping_mode(&mut self, mode: LineWrappingMode)
pub fn get_line_wrapping_mode(&self) -> LineWrappingMode
pub fn set_autowrap_mode(&mut self, autowrap_mode: AutowrapMode)
pub fn get_autowrap_mode(&self) -> AutowrapMode
pub fn is_line_wrapped(&self, line: i32) -> bool
pub fn get_line_wrap_count(&self, line: i32) -> i32
pub fn get_line_wrap_index_at_column(&self, line: i32, column: i32) -> i32
pub fn get_line_wrapped_text(&self, line: i32) -> PackedStringArray
pub fn set_smooth_scroll_enabled(&mut self, enable: bool)
pub fn is_smooth_scroll_enabled(&self) -> bool
pub fn get_v_scroll_bar(&self) -> Option<Gd<VScrollBar>>
pub fn get_h_scroll_bar(&self) -> Option<Gd<HScrollBar>>
pub fn set_v_scroll(&mut self, value: f64)
pub fn get_v_scroll(&self) -> f64
pub fn set_h_scroll(&mut self, value: i32)
pub fn get_h_scroll(&self) -> i32
pub fn set_scroll_past_end_of_file_enabled(&mut self, enable: bool)
pub fn is_scroll_past_end_of_file_enabled(&self) -> bool
pub fn set_v_scroll_speed(&mut self, speed: f32)
pub fn get_v_scroll_speed(&self) -> f32
pub fn set_fit_content_height_enabled(&mut self, enabled: bool)
pub fn is_fit_content_height_enabled(&self) -> bool
pub fn get_scroll_pos_for_line(&self, line: i32) -> f64
pub fn get_scroll_pos_for_line_ex(&self, line: i32) -> ExGetScrollPosForLine<'_>
pub fn set_line_as_first_visible(&mut self, line: i32)
pub fn set_line_as_first_visible_ex( &mut self, line: i32, ) -> ExSetLineAsFirstVisible<'_>
pub fn get_first_visible_line(&self) -> i32
pub fn set_line_as_center_visible(&mut self, line: i32)
pub fn set_line_as_center_visible_ex( &mut self, line: i32, ) -> ExSetLineAsCenterVisible<'_>
pub fn set_line_as_last_visible(&mut self, line: i32)
pub fn set_line_as_last_visible_ex( &mut self, line: i32, ) -> ExSetLineAsLastVisible<'_>
pub fn get_last_full_visible_line(&self) -> i32
pub fn get_last_full_visible_line_wrap_index(&self) -> i32
pub fn get_visible_line_count(&self) -> i32
pub fn get_visible_line_count_in_range( &self, from_line: i32, to_line: i32, ) -> i32
pub fn get_total_visible_line_count(&self) -> i32
pub fn adjust_viewport_to_caret(&mut self)
pub fn adjust_viewport_to_caret_ex(&mut self) -> ExAdjustViewportToCaret<'_>
pub fn center_viewport_to_caret(&mut self)
pub fn center_viewport_to_caret_ex(&mut self) -> ExCenterViewportToCaret<'_>
pub fn set_draw_minimap(&mut self, enabled: bool)
pub fn is_drawing_minimap(&self) -> bool
pub fn set_minimap_width(&mut self, width: i32)
pub fn get_minimap_width(&self) -> i32
pub fn get_minimap_visible_lines(&self) -> i32
pub fn add_gutter(&mut self)
pub fn add_gutter_ex(&mut self) -> ExAddGutter<'_>
pub fn remove_gutter(&mut self, gutter: i32)
pub fn get_gutter_count(&self) -> i32
pub fn set_gutter_name(&mut self, gutter: i32, name: GString)
pub fn get_gutter_name(&self, gutter: i32) -> GString
pub fn set_gutter_type(&mut self, gutter: i32, type_: GutterType)
pub fn get_gutter_type(&self, gutter: i32) -> GutterType
pub fn set_gutter_width(&mut self, gutter: i32, width: i32)
pub fn get_gutter_width(&self, gutter: i32) -> i32
pub fn set_gutter_draw(&mut self, gutter: i32, draw: bool)
pub fn is_gutter_drawn(&self, gutter: i32) -> bool
pub fn set_gutter_clickable(&mut self, gutter: i32, clickable: bool)
pub fn is_gutter_clickable(&self, gutter: i32) -> bool
pub fn set_gutter_overwritable(&mut self, gutter: i32, overwritable: bool)
pub fn is_gutter_overwritable(&self, gutter: i32) -> bool
pub fn merge_gutters(&mut self, from_line: i32, to_line: i32)
pub fn set_gutter_custom_draw(&mut self, column: i32, draw_callback: Callable)
pub fn get_total_gutter_width(&self) -> i32
pub fn set_line_gutter_metadata( &mut self, line: i32, gutter: i32, metadata: Variant, )
pub fn get_line_gutter_metadata(&self, line: i32, gutter: i32) -> Variant
pub fn set_line_gutter_text(&mut self, line: i32, gutter: i32, text: GString)
pub fn get_line_gutter_text(&self, line: i32, gutter: i32) -> GString
pub fn set_line_gutter_icon( &mut self, line: i32, gutter: i32, icon: Gd<Texture2D>, )
pub fn get_line_gutter_icon( &self, line: i32, gutter: i32, ) -> Option<Gd<Texture2D>>
pub fn set_line_gutter_item_color( &mut self, line: i32, gutter: i32, color: Color, )
pub fn get_line_gutter_item_color(&self, line: i32, gutter: i32) -> Color
pub fn set_line_gutter_clickable( &mut self, line: i32, gutter: i32, clickable: bool, )
pub fn is_line_gutter_clickable(&self, line: i32, gutter: i32) -> bool
pub fn set_line_background_color(&mut self, line: i32, color: Color)
pub fn get_line_background_color(&self, line: i32) -> Color
pub fn set_syntax_highlighter( &mut self, syntax_highlighter: Gd<SyntaxHighlighter>, )
pub fn get_syntax_highlighter(&self) -> Option<Gd<SyntaxHighlighter>>
pub fn set_highlight_current_line(&mut self, enabled: bool)
pub fn is_highlight_current_line_enabled(&self) -> bool
pub fn set_highlight_all_occurrences(&mut self, enabled: bool)
pub fn is_highlight_all_occurrences_enabled(&self) -> bool
pub fn get_draw_control_chars(&self) -> bool
pub fn set_draw_control_chars(&mut self, enabled: bool)
pub fn set_draw_tabs(&mut self, enabled: bool)
pub fn is_drawing_tabs(&self) -> bool
pub fn set_draw_spaces(&mut self, enabled: bool)
pub fn is_drawing_spaces(&self) -> bool
pub fn adjust_carets_after_edit( &mut self, caret: i32, from_line: i32, from_col: i32, to_line: i32, to_col: i32, )
pub fn get_caret_index_edit_order(&mut self) -> PackedInt32Array
pub fn get_selection_line(&self) -> i32
pub fn get_selection_line_ex(&self) -> ExGetSelectionLine<'_>
pub fn get_selection_column(&self) -> i32
pub fn get_selection_column_ex(&self) -> ExGetSelectionColumn<'_>
Methods from Deref<Target = Control>§
pub fn accept_event(&mut self)
pub fn get_minimum_size(&self) -> Vector2
pub fn get_combined_minimum_size(&self) -> Vector2
pub fn set_anchors_preset(&mut self, preset: LayoutPreset)
pub fn set_anchors_preset_ex( &mut self, preset: LayoutPreset, ) -> ExSetAnchorsPreset<'_>
pub fn set_offsets_preset(&mut self, preset: LayoutPreset)
pub fn set_offsets_preset_ex( &mut self, preset: LayoutPreset, ) -> ExSetOffsetsPreset<'_>
pub fn set_anchors_and_offsets_preset(&mut self, preset: LayoutPreset)
pub fn set_anchors_and_offsets_preset_ex( &mut self, preset: LayoutPreset, ) -> ExSetAnchorsAndOffsetsPreset<'_>
pub fn set_anchor(&mut self, side: Side, anchor: f32)
pub fn set_anchor_ex(&mut self, side: Side, anchor: f32) -> ExSetAnchor<'_>
pub fn get_anchor(&self, side: Side) -> f32
pub fn set_offset(&mut self, side: Side, offset: f32)
pub fn get_offset(&self, offset: Side) -> f32
pub fn set_anchor_and_offset(&mut self, side: Side, anchor: f32, offset: f32)
pub fn set_anchor_and_offset_ex( &mut self, side: Side, anchor: f32, offset: f32, ) -> ExSetAnchorAndOffset<'_>
pub fn set_begin(&mut self, position: Vector2)
pub fn set_end(&mut self, position: Vector2)
pub fn set_position(&mut self, position: Vector2)
pub fn set_position_ex(&mut self, position: Vector2) -> ExSetPosition<'_>
pub fn set_size(&mut self, size: Vector2)
pub fn set_size_ex(&mut self, size: Vector2) -> ExSetSize<'_>
pub fn reset_size(&mut self)
pub fn set_custom_minimum_size(&mut self, size: Vector2)
pub fn set_global_position(&mut self, position: Vector2)
pub fn set_global_position_ex( &mut self, position: Vector2, ) -> ExSetGlobalPosition<'_>
pub fn set_rotation(&mut self, radians: f32)
pub fn set_rotation_degrees(&mut self, degrees: f32)
pub fn set_scale(&mut self, scale: Vector2)
pub fn set_pivot_offset(&mut self, pivot_offset: Vector2)
pub fn get_begin(&self) -> Vector2
pub fn get_end(&self) -> Vector2
pub fn get_position(&self) -> Vector2
pub fn get_size(&self) -> Vector2
pub fn get_rotation(&self) -> f32
pub fn get_rotation_degrees(&self) -> f32
pub fn get_scale(&self) -> Vector2
pub fn get_pivot_offset(&self) -> Vector2
pub fn get_custom_minimum_size(&self) -> Vector2
pub fn get_parent_area_size(&self) -> Vector2
pub fn get_global_position(&self) -> Vector2
pub fn get_screen_position(&self) -> Vector2
pub fn get_rect(&self) -> Rect2
pub fn get_global_rect(&self) -> Rect2
pub fn set_focus_mode(&mut self, mode: FocusMode)
pub fn get_focus_mode(&self) -> FocusMode
pub fn has_focus(&self) -> bool
pub fn grab_focus(&mut self)
pub fn release_focus(&mut self)
pub fn find_prev_valid_focus(&self) -> Option<Gd<Control>>
pub fn find_next_valid_focus(&self) -> Option<Gd<Control>>
pub fn find_valid_focus_neighbor(&self, side: Side) -> Option<Gd<Control>>
pub fn set_h_size_flags(&mut self, flags: SizeFlags)
pub fn get_h_size_flags(&self) -> SizeFlags
pub fn set_stretch_ratio(&mut self, ratio: f32)
pub fn get_stretch_ratio(&self) -> f32
pub fn set_v_size_flags(&mut self, flags: SizeFlags)
pub fn get_v_size_flags(&self) -> SizeFlags
pub fn set_theme(&mut self, theme: Gd<Theme>)
pub fn get_theme(&self) -> Option<Gd<Theme>>
pub fn set_theme_type_variation(&mut self, theme_type: StringName)
pub fn get_theme_type_variation(&self) -> StringName
pub fn begin_bulk_theme_override(&mut self)
pub fn end_bulk_theme_override(&mut self)
pub fn add_theme_icon_override( &mut self, name: StringName, texture: Gd<Texture2D>, )
pub fn add_theme_stylebox_override( &mut self, name: StringName, stylebox: Gd<StyleBox>, )
pub fn add_theme_font_override(&mut self, name: StringName, font: Gd<Font>)
pub fn add_theme_font_size_override(&mut self, name: StringName, font_size: i32)
pub fn add_theme_color_override(&mut self, name: StringName, color: Color)
pub fn add_theme_constant_override(&mut self, name: StringName, constant: i32)
pub fn remove_theme_icon_override(&mut self, name: StringName)
pub fn remove_theme_stylebox_override(&mut self, name: StringName)
pub fn remove_theme_font_override(&mut self, name: StringName)
pub fn remove_theme_font_size_override(&mut self, name: StringName)
pub fn remove_theme_color_override(&mut self, name: StringName)
pub fn remove_theme_constant_override(&mut self, name: StringName)
pub fn get_theme_icon(&self, name: StringName) -> Option<Gd<Texture2D>>
pub fn get_theme_icon_ex(&self, name: StringName) -> ExGetThemeIcon<'_>
pub fn get_theme_stylebox(&self, name: StringName) -> Option<Gd<StyleBox>>
pub fn get_theme_stylebox_ex(&self, name: StringName) -> ExGetThemeStylebox<'_>
pub fn get_theme_font(&self, name: StringName) -> Option<Gd<Font>>
pub fn get_theme_font_ex(&self, name: StringName) -> ExGetThemeFont<'_>
pub fn get_theme_font_size(&self, name: StringName) -> i32
pub fn get_theme_font_size_ex(&self, name: StringName) -> ExGetThemeFontSize<'_>
pub fn get_theme_color(&self, name: StringName) -> Color
pub fn get_theme_color_ex(&self, name: StringName) -> ExGetThemeColor<'_>
pub fn get_theme_constant(&self, name: StringName) -> i32
pub fn get_theme_constant_ex(&self, name: StringName) -> ExGetThemeConstant<'_>
pub fn has_theme_icon_override(&self, name: StringName) -> bool
pub fn has_theme_stylebox_override(&self, name: StringName) -> bool
pub fn has_theme_font_override(&self, name: StringName) -> bool
pub fn has_theme_font_size_override(&self, name: StringName) -> bool
pub fn has_theme_color_override(&self, name: StringName) -> bool
pub fn has_theme_constant_override(&self, name: StringName) -> bool
pub fn has_theme_icon(&self, name: StringName) -> bool
pub fn has_theme_icon_ex(&self, name: StringName) -> ExHasThemeIcon<'_>
pub fn has_theme_stylebox(&self, name: StringName) -> bool
pub fn has_theme_stylebox_ex(&self, name: StringName) -> ExHasThemeStylebox<'_>
pub fn has_theme_font(&self, name: StringName) -> bool
pub fn has_theme_font_ex(&self, name: StringName) -> ExHasThemeFont<'_>
pub fn has_theme_font_size(&self, name: StringName) -> bool
pub fn has_theme_font_size_ex(&self, name: StringName) -> ExHasThemeFontSize<'_>
pub fn has_theme_color(&self, name: StringName) -> bool
pub fn has_theme_color_ex(&self, name: StringName) -> ExHasThemeColor<'_>
pub fn has_theme_constant(&self, name: StringName) -> bool
pub fn has_theme_constant_ex(&self, name: StringName) -> ExHasThemeConstant<'_>
pub fn get_theme_default_base_scale(&self) -> f32
pub fn get_theme_default_font(&self) -> Option<Gd<Font>>
pub fn get_theme_default_font_size(&self) -> i32
pub fn get_parent_control(&self) -> Option<Gd<Control>>
pub fn set_h_grow_direction(&mut self, direction: GrowDirection)
pub fn get_h_grow_direction(&self) -> GrowDirection
pub fn set_v_grow_direction(&mut self, direction: GrowDirection)
pub fn get_v_grow_direction(&self) -> GrowDirection
pub fn set_tooltip_text(&mut self, hint: GString)
pub fn get_tooltip_text(&self) -> GString
pub fn get_tooltip(&self) -> GString
pub fn get_tooltip_ex(&self) -> ExGetTooltip<'_>
pub fn set_default_cursor_shape(&mut self, shape: CursorShape)
pub fn get_default_cursor_shape(&self) -> CursorShape
pub fn get_cursor_shape(&self) -> CursorShape
pub fn get_cursor_shape_ex(&self) -> ExGetCursorShape<'_>
pub fn set_focus_neighbor(&mut self, side: Side, neighbor: NodePath)
pub fn get_focus_neighbor(&self, side: Side) -> NodePath
pub fn set_focus_next(&mut self, next: NodePath)
pub fn get_focus_next(&self) -> NodePath
pub fn set_focus_previous(&mut self, previous: NodePath)
pub fn get_focus_previous(&self) -> NodePath
pub fn force_drag(&mut self, data: Variant, preview: Gd<Control>)
pub fn set_mouse_filter(&mut self, filter: MouseFilter)
pub fn get_mouse_filter(&self) -> MouseFilter
pub fn set_force_pass_scroll_events(&mut self, force_pass_scroll_events: bool)
pub fn is_force_pass_scroll_events(&self) -> bool
pub fn set_clip_contents(&mut self, enable: bool)
pub fn is_clipping_contents(&mut self) -> bool
pub fn grab_click_focus(&mut self)
pub fn set_drag_forwarding( &mut self, drag_func: Callable, can_drop_func: Callable, drop_func: Callable, )
pub fn set_drag_preview(&mut self, control: Gd<Control>)
pub fn is_drag_successful(&self) -> bool
pub fn warp_mouse(&mut self, position: Vector2)
pub fn set_shortcut_context(&mut self, node: Gd<Node>)
pub fn get_shortcut_context(&self) -> Option<Gd<Node>>
pub fn update_minimum_size(&mut self)
pub fn set_layout_direction(&mut self, direction: LayoutDirection)
pub fn get_layout_direction(&self) -> LayoutDirection
pub fn is_layout_rtl(&self) -> bool
pub fn set_auto_translate(&mut self, enable: bool)
pub fn is_auto_translating(&self) -> bool
pub fn set_localize_numeral_system(&mut self, enable: bool)
pub fn is_localizing_numeral_system(&self) -> bool
pub fn notify(&mut self, what: ControlNotification)
pub fn notify(&mut self, what: ControlNotification)
⚠️ Sends a Godot notification to all classes inherited by the object.
Triggers calls to on_notification()
, and depending on the notification, also to Godot’s lifecycle callbacks such as ready()
.
Starts from the highest ancestor (the Object
class) and goes down the hierarchy.
See also Godot docs for Object::notification()
.
§Panics
If you call this method on a user-defined object while holding a GdRef
or GdMut
guard on the instance, you will encounter
a panic. The reason is that the receiving virtual method on_notification()
acquires a GdMut
lock dynamically, which must
be exclusive.
pub fn notify_reversed(&mut self, what: ControlNotification)
pub fn notify_reversed(&mut self, what: ControlNotification)
⚠️ Like Self::notify()
, but starts at the most-derived class and goes up the hierarchy.
See docs of that method, including the panics.
Methods from Deref<Target = CanvasItem>§
pub fn get_canvas_item(&self) -> Rid
pub fn set_visible(&mut self, visible: bool)
pub fn is_visible(&self) -> bool
pub fn is_visible_in_tree(&self) -> bool
pub fn show(&mut self)
pub fn hide(&mut self)
pub fn queue_redraw(&mut self)
pub fn move_to_front(&mut self)
pub fn set_as_top_level(&mut self, enable: bool)
pub fn is_set_as_top_level(&self) -> bool
pub fn set_light_mask(&mut self, light_mask: i32)
pub fn get_light_mask(&self) -> i32
pub fn set_modulate(&mut self, modulate: Color)
pub fn get_modulate(&self) -> Color
pub fn set_self_modulate(&mut self, self_modulate: Color)
pub fn get_self_modulate(&self) -> Color
pub fn set_z_index(&mut self, z_index: i32)
pub fn get_z_index(&self) -> i32
pub fn set_z_as_relative(&mut self, enable: bool)
pub fn is_z_relative(&self) -> bool
pub fn set_y_sort_enabled(&mut self, enabled: bool)
pub fn is_y_sort_enabled(&self) -> bool
pub fn set_draw_behind_parent(&mut self, enable: bool)
pub fn is_draw_behind_parent_enabled(&self) -> bool
pub fn draw_line(&mut self, from: Vector2, to: Vector2, color: Color)
pub fn draw_line_ex( &mut self, from: Vector2, to: Vector2, color: Color, ) -> ExDrawLine<'_>
pub fn draw_dashed_line(&mut self, from: Vector2, to: Vector2, color: Color)
pub fn draw_dashed_line_ex( &mut self, from: Vector2, to: Vector2, color: Color, ) -> ExDrawDashedLine<'_>
pub fn draw_polyline(&mut self, points: PackedVector2Array, color: Color)
pub fn draw_polyline_ex( &mut self, points: PackedVector2Array, color: Color, ) -> ExDrawPolyline<'_>
pub fn draw_polyline_colors( &mut self, points: PackedVector2Array, colors: PackedColorArray, )
pub fn draw_polyline_colors_ex( &mut self, points: PackedVector2Array, colors: PackedColorArray, ) -> ExDrawPolylineColors<'_>
pub fn draw_arc( &mut self, center: Vector2, radius: f32, start_angle: f32, end_angle: f32, point_count: i32, color: Color, )
pub fn draw_arc_ex( &mut self, center: Vector2, radius: f32, start_angle: f32, end_angle: f32, point_count: i32, color: Color, ) -> ExDrawArc<'_>
pub fn draw_multiline(&mut self, points: PackedVector2Array, color: Color)
pub fn draw_multiline_ex( &mut self, points: PackedVector2Array, color: Color, ) -> ExDrawMultiline<'_>
pub fn draw_multiline_colors( &mut self, points: PackedVector2Array, colors: PackedColorArray, )
pub fn draw_multiline_colors_ex( &mut self, points: PackedVector2Array, colors: PackedColorArray, ) -> ExDrawMultilineColors<'_>
pub fn draw_rect(&mut self, rect: Rect2, color: Color)
pub fn draw_rect_ex(&mut self, rect: Rect2, color: Color) -> ExDrawRect<'_>
pub fn draw_circle(&mut self, position: Vector2, radius: f32, color: Color)
pub fn draw_circle_ex( &mut self, position: Vector2, radius: f32, color: Color, ) -> ExDrawCircle<'_>
pub fn draw_texture(&mut self, texture: Gd<Texture2D>, position: Vector2)
pub fn draw_texture_ex( &mut self, texture: Gd<Texture2D>, position: Vector2, ) -> ExDrawTexture<'_>
pub fn draw_texture_rect( &mut self, texture: Gd<Texture2D>, rect: Rect2, tile: bool, )
pub fn draw_texture_rect_ex( &mut self, texture: Gd<Texture2D>, rect: Rect2, tile: bool, ) -> ExDrawTextureRect<'_>
pub fn draw_texture_rect_region( &mut self, texture: Gd<Texture2D>, rect: Rect2, src_rect: Rect2, )
pub fn draw_texture_rect_region_ex( &mut self, texture: Gd<Texture2D>, rect: Rect2, src_rect: Rect2, ) -> ExDrawTextureRectRegion<'_>
pub fn draw_msdf_texture_rect_region( &mut self, texture: Gd<Texture2D>, rect: Rect2, src_rect: Rect2, )
pub fn draw_msdf_texture_rect_region_ex( &mut self, texture: Gd<Texture2D>, rect: Rect2, src_rect: Rect2, ) -> ExDrawMsdfTextureRectRegion<'_>
pub fn draw_lcd_texture_rect_region( &mut self, texture: Gd<Texture2D>, rect: Rect2, src_rect: Rect2, )
pub fn draw_lcd_texture_rect_region_ex( &mut self, texture: Gd<Texture2D>, rect: Rect2, src_rect: Rect2, ) -> ExDrawLcdTextureRectRegion<'_>
pub fn draw_style_box(&mut self, style_box: Gd<StyleBox>, rect: Rect2)
pub fn draw_primitive( &mut self, points: PackedVector2Array, colors: PackedColorArray, uvs: PackedVector2Array, )
pub fn draw_primitive_ex( &mut self, points: PackedVector2Array, colors: PackedColorArray, uvs: PackedVector2Array, ) -> ExDrawPrimitive<'_>
pub fn draw_polygon( &mut self, points: PackedVector2Array, colors: PackedColorArray, )
pub fn draw_polygon_ex( &mut self, points: PackedVector2Array, colors: PackedColorArray, ) -> ExDrawPolygon<'_>
pub fn draw_colored_polygon(&mut self, points: PackedVector2Array, color: Color)
pub fn draw_colored_polygon_ex( &mut self, points: PackedVector2Array, color: Color, ) -> ExDrawColoredPolygon<'_>
pub fn draw_string(&self, font: Gd<Font>, pos: Vector2, text: GString)
pub fn draw_string_ex( &self, font: Gd<Font>, pos: Vector2, text: GString, ) -> ExDrawString<'_>
pub fn draw_multiline_string(&self, font: Gd<Font>, pos: Vector2, text: GString)
pub fn draw_multiline_string_ex( &self, font: Gd<Font>, pos: Vector2, text: GString, ) -> ExDrawMultilineString<'_>
pub fn draw_string_outline(&self, font: Gd<Font>, pos: Vector2, text: GString)
pub fn draw_string_outline_ex( &self, font: Gd<Font>, pos: Vector2, text: GString, ) -> ExDrawStringOutline<'_>
pub fn draw_multiline_string_outline( &self, font: Gd<Font>, pos: Vector2, text: GString, )
pub fn draw_multiline_string_outline_ex( &self, font: Gd<Font>, pos: Vector2, text: GString, ) -> ExDrawMultilineStringOutline<'_>
pub fn draw_char(&self, font: Gd<Font>, pos: Vector2, char: GString)
pub fn draw_char_ex( &self, font: Gd<Font>, pos: Vector2, char: GString, ) -> ExDrawChar<'_>
pub fn draw_char_outline(&self, font: Gd<Font>, pos: Vector2, char: GString)
pub fn draw_char_outline_ex( &self, font: Gd<Font>, pos: Vector2, char: GString, ) -> ExDrawCharOutline<'_>
pub fn draw_mesh(&mut self, mesh: Gd<Mesh>, texture: Gd<Texture2D>)
pub fn draw_mesh_ex( &mut self, mesh: Gd<Mesh>, texture: Gd<Texture2D>, ) -> ExDrawMesh<'_>
pub fn draw_multimesh( &mut self, multimesh: Gd<MultiMesh>, texture: Gd<Texture2D>, )
pub fn draw_set_transform(&mut self, position: Vector2)
pub fn draw_set_transform_ex( &mut self, position: Vector2, ) -> ExDrawSetTransform<'_>
pub fn draw_set_transform_matrix(&mut self, xform: Transform2D)
pub fn draw_animation_slice( &mut self, animation_length: f64, slice_begin: f64, slice_end: f64, )
pub fn draw_animation_slice_ex( &mut self, animation_length: f64, slice_begin: f64, slice_end: f64, ) -> ExDrawAnimationSlice<'_>
pub fn draw_end_animation(&mut self)
pub fn get_transform(&self) -> Transform2D
pub fn get_global_transform(&self) -> Transform2D
pub fn get_global_transform_with_canvas(&self) -> Transform2D
pub fn get_viewport_transform(&self) -> Transform2D
pub fn get_viewport_rect(&self) -> Rect2
pub fn get_canvas_transform(&self) -> Transform2D
pub fn get_screen_transform(&self) -> Transform2D
pub fn get_local_mouse_position(&self) -> Vector2
pub fn get_global_mouse_position(&self) -> Vector2
pub fn get_canvas(&self) -> Rid
pub fn get_canvas_layer_node(&self) -> Option<Gd<CanvasLayer>>
pub fn get_world_2d(&self) -> Option<Gd<World2D>>
pub fn set_material(&mut self, material: Gd<Material>)
pub fn get_material(&self) -> Option<Gd<Material>>
pub fn set_use_parent_material(&mut self, enable: bool)
pub fn get_use_parent_material(&self) -> bool
pub fn set_notify_local_transform(&mut self, enable: bool)
pub fn is_local_transform_notification_enabled(&self) -> bool
pub fn set_notify_transform(&mut self, enable: bool)
pub fn is_transform_notification_enabled(&self) -> bool
pub fn force_update_transform(&mut self)
pub fn make_canvas_position_local(&self, screen_point: Vector2) -> Vector2
pub fn make_input_local(&self, event: Gd<InputEvent>) -> Option<Gd<InputEvent>>
pub fn set_visibility_layer(&mut self, layer: u32)
pub fn get_visibility_layer(&self) -> u32
pub fn set_visibility_layer_bit(&mut self, layer: u32, enabled: bool)
pub fn get_visibility_layer_bit(&self, layer: u32) -> bool
pub fn set_texture_filter(&mut self, mode: TextureFilter)
pub fn get_texture_filter(&self) -> TextureFilter
pub fn set_texture_repeat(&mut self, mode: TextureRepeat)
pub fn get_texture_repeat(&self) -> TextureRepeat
pub fn set_clip_children_mode(&mut self, mode: ClipChildrenMode)
pub fn get_clip_children_mode(&self) -> ClipChildrenMode
pub fn notify(&mut self, what: CanvasItemNotification)
pub fn notify(&mut self, what: CanvasItemNotification)
⚠️ Sends a Godot notification to all classes inherited by the object.
Triggers calls to on_notification()
, and depending on the notification, also to Godot’s lifecycle callbacks such as ready()
.
Starts from the highest ancestor (the Object
class) and goes down the hierarchy.
See also Godot docs for Object::notification()
.
§Panics
If you call this method on a user-defined object while holding a GdRef
or GdMut
guard on the instance, you will encounter
a panic. The reason is that the receiving virtual method on_notification()
acquires a GdMut
lock dynamically, which must
be exclusive.
pub fn notify_reversed(&mut self, what: CanvasItemNotification)
pub fn notify_reversed(&mut self, what: CanvasItemNotification)
⚠️ Like Self::notify()
, but starts at the most-derived class and goes up the hierarchy.
See docs of that method, including the panics.
Methods from Deref<Target = Node>§
pub fn get_node_as<T>(&self, path: impl Into<NodePath>) -> Gd<T>
pub fn get_node_as<T>(&self, path: impl Into<NodePath>) -> Gd<T>
⚠️ Retrieves the node at path path
, panicking if not found or bad type.
§Panics
If the node is not found, or if it does not have type T
or inherited.
pub fn try_get_node_as<T>(&self, path: impl Into<NodePath>) -> Option<Gd<T>>
pub fn try_get_node_as<T>(&self, path: impl Into<NodePath>) -> Option<Gd<T>>
Retrieves the node at path path
(fallible).
If the node is not found, or if it does not have type T
or inherited,
None
will be returned.
pub fn add_sibling(&mut self, sibling: Gd<Node>)
pub fn add_sibling_ex(&mut self, sibling: Gd<Node>) -> ExAddSibling<'_>
pub fn set_name(&mut self, name: GString)
pub fn get_name(&self) -> StringName
pub fn add_child(&mut self, node: Gd<Node>)
pub fn add_child_ex(&mut self, node: Gd<Node>) -> ExAddChild<'_>
pub fn remove_child(&mut self, node: Gd<Node>)
pub fn reparent(&mut self, new_parent: Gd<Node>)
pub fn reparent_ex(&mut self, new_parent: Gd<Node>) -> ExReparent<'_>
pub fn get_child_count(&self) -> i32
pub fn get_child_count_ex(&self) -> ExGetChildCount<'_>
pub fn get_children(&self) -> Array<Gd<Node>>
pub fn get_children_ex(&self) -> ExGetChildren<'_>
pub fn get_child(&self, idx: i32) -> Option<Gd<Node>>
pub fn get_child_ex(&self, idx: i32) -> ExGetChild<'_>
pub fn has_node(&self, path: NodePath) -> bool
pub fn get_node_or_null(&self, path: NodePath) -> Option<Gd<Node>>
pub fn get_parent(&self) -> Option<Gd<Node>>
pub fn find_child(&self, pattern: GString) -> Option<Gd<Node>>
pub fn find_child_ex(&self, pattern: GString) -> ExFindChild<'_>
pub fn find_children(&self, pattern: GString) -> Array<Gd<Node>>
pub fn find_children_ex(&self, pattern: GString) -> ExFindChildren<'_>
pub fn find_parent(&self, pattern: GString) -> Option<Gd<Node>>
pub fn has_node_and_resource(&self, path: NodePath) -> bool
pub fn get_node_and_resource(&mut self, path: NodePath) -> OutArray
pub fn is_inside_tree(&self) -> bool
pub fn is_part_of_edited_scene(&self) -> bool
pub fn is_ancestor_of(&self, node: Gd<Node>) -> bool
pub fn is_greater_than(&self, node: Gd<Node>) -> bool
pub fn get_path(&self) -> NodePath
pub fn get_path_to(&self, node: Gd<Node>) -> NodePath
pub fn get_path_to_ex(&self, node: Gd<Node>) -> ExGetPathTo<'_>
pub fn add_to_group(&mut self, group: StringName)
pub fn add_to_group_ex(&mut self, group: StringName) -> ExAddToGroup<'_>
pub fn remove_from_group(&mut self, group: StringName)
pub fn is_in_group(&self, group: StringName) -> bool
pub fn move_child(&mut self, child_node: Gd<Node>, to_index: i32)
pub fn get_groups(&self) -> Array<StringName>
pub fn set_owner(&mut self, owner: Gd<Node>)
pub fn get_owner(&self) -> Option<Gd<Node>>
pub fn get_index(&self) -> i32
pub fn get_index_ex(&self) -> ExGetIndex<'_>
pub fn print_tree(&mut self)
pub fn print_tree_pretty(&mut self)
pub fn get_tree_string(&mut self) -> GString
pub fn get_tree_string_pretty(&mut self) -> GString
pub fn set_scene_file_path(&mut self, scene_file_path: GString)
pub fn get_scene_file_path(&self) -> GString
pub fn propagate_notification(&mut self, what: i32)
pub fn propagate_call(&mut self, method: StringName)
pub fn propagate_call_ex(&mut self, method: StringName) -> ExPropagateCall<'_>
pub fn set_physics_process(&mut self, enable: bool)
pub fn get_physics_process_delta_time(&self) -> f64
pub fn is_physics_processing(&self) -> bool
pub fn get_process_delta_time(&self) -> f64
pub fn set_process(&mut self, enable: bool)
pub fn set_process_priority(&mut self, priority: i32)
pub fn get_process_priority(&self) -> i32
pub fn set_physics_process_priority(&mut self, priority: i32)
pub fn get_physics_process_priority(&self) -> i32
pub fn is_processing(&self) -> bool
pub fn set_process_input(&mut self, enable: bool)
pub fn is_processing_input(&self) -> bool
pub fn set_process_shortcut_input(&mut self, enable: bool)
pub fn is_processing_shortcut_input(&self) -> bool
pub fn set_process_unhandled_input(&mut self, enable: bool)
pub fn is_processing_unhandled_input(&self) -> bool
pub fn set_process_unhandled_key_input(&mut self, enable: bool)
pub fn is_processing_unhandled_key_input(&self) -> bool
pub fn set_process_mode(&mut self, mode: ProcessMode)
pub fn get_process_mode(&self) -> ProcessMode
pub fn can_process(&self) -> bool
pub fn set_process_thread_group(&mut self, mode: ProcessThreadGroup)
pub fn get_process_thread_group(&self) -> ProcessThreadGroup
pub fn set_process_thread_messages(&mut self, flags: ProcessThreadMessages)
pub fn get_process_thread_messages(&self) -> ProcessThreadMessages
pub fn set_process_thread_group_order(&mut self, order: i32)
pub fn get_process_thread_group_order(&self) -> i32
pub fn set_display_folded(&mut self, fold: bool)
pub fn is_displayed_folded(&self) -> bool
pub fn set_process_internal(&mut self, enable: bool)
pub fn is_processing_internal(&self) -> bool
pub fn set_physics_process_internal(&mut self, enable: bool)
pub fn is_physics_processing_internal(&self) -> bool
pub fn set_physics_interpolation_mode(&mut self, mode: PhysicsInterpolationMode)
pub fn get_physics_interpolation_mode(&self) -> PhysicsInterpolationMode
pub fn is_physics_interpolated(&self) -> bool
pub fn is_physics_interpolated_and_enabled(&self) -> bool
pub fn reset_physics_interpolation(&mut self)
pub fn set_auto_translate_mode(&mut self, mode: AutoTranslateMode)
pub fn get_auto_translate_mode(&self) -> AutoTranslateMode
pub fn get_window(&self) -> Option<Gd<Window>>
pub fn get_last_exclusive_window(&self) -> Option<Gd<Window>>
pub fn get_tree(&self) -> Option<Gd<SceneTree>>
pub fn create_tween(&mut self) -> Option<Gd<Tween>>
pub fn duplicate(&self) -> Option<Gd<Node>>
pub fn duplicate_ex(&self) -> ExDuplicate<'_>
pub fn replace_by(&mut self, node: Gd<Node>)
pub fn replace_by_ex(&mut self, node: Gd<Node>) -> ExReplaceBy<'_>
pub fn set_scene_instance_load_placeholder(&mut self, load_placeholder: bool)
pub fn get_scene_instance_load_placeholder(&self) -> bool
pub fn set_editable_instance(&mut self, node: Gd<Node>, is_editable: bool)
pub fn is_editable_instance(&self, node: Gd<Node>) -> bool
pub fn get_viewport(&self) -> Option<Gd<Viewport>>
pub fn queue_free(&mut self)
pub fn request_ready(&mut self)
pub fn is_node_ready(&self) -> bool
pub fn get_multiplayer(&self) -> Option<Gd<MultiplayerApi>>
pub fn rpc_config(&mut self, method: StringName, config: Variant)
pub fn set_editor_description(&mut self, editor_description: GString)
pub fn get_editor_description(&self) -> GString
pub fn set_unique_name_in_owner(&mut self, enable: bool)
pub fn is_unique_name_in_owner(&self) -> bool
pub fn atr(&self, message: GString) -> GString
pub fn atr_ex(&self, message: GString) -> ExAtr<'_>
pub fn atr_n( &self, message: GString, plural_message: StringName, n: i32, ) -> GString
pub fn atr_n_ex( &self, message: GString, plural_message: StringName, n: i32, ) -> ExAtrN<'_>
pub fn rpc(&mut self, method: StringName, varargs: &[Variant]) -> Error
pub fn rpc(&mut self, method: StringName, varargs: &[Variant]) -> Error
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will panic in such a case.
pub fn try_rpc(
&mut self,
method: StringName,
varargs: &[Variant],
) -> Result<Error, CallError>
pub fn try_rpc( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Error, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will return Err
in such a case.
pub fn rpc_id(
&mut self,
peer_id: i64,
method: StringName,
varargs: &[Variant],
) -> Error
pub fn rpc_id( &mut self, peer_id: i64, method: StringName, varargs: &[Variant], ) -> Error
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will panic in such a case.
pub fn try_rpc_id(
&mut self,
peer_id: i64,
method: StringName,
varargs: &[Variant],
) -> Result<Error, CallError>
pub fn try_rpc_id( &mut self, peer_id: i64, method: StringName, varargs: &[Variant], ) -> Result<Error, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will return Err
in such a case.
pub fn update_configuration_warnings(&mut self)
pub fn call_deferred_thread_group(
&mut self,
method: StringName,
varargs: &[Variant],
) -> Variant
pub fn call_deferred_thread_group( &mut self, method: StringName, varargs: &[Variant], ) -> Variant
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will panic in such a case.
pub fn try_call_deferred_thread_group(
&mut self,
method: StringName,
varargs: &[Variant],
) -> Result<Variant, CallError>
pub fn try_call_deferred_thread_group( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will return Err
in such a case.
pub fn set_deferred_thread_group( &mut self, property: StringName, value: Variant, )
pub fn notify_deferred_thread_group(&mut self, what: i32)
pub fn call_thread_safe(
&mut self,
method: StringName,
varargs: &[Variant],
) -> Variant
pub fn call_thread_safe( &mut self, method: StringName, varargs: &[Variant], ) -> Variant
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will panic in such a case.
pub fn try_call_thread_safe(
&mut self,
method: StringName,
varargs: &[Variant],
) -> Result<Variant, CallError>
pub fn try_call_thread_safe( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will return Err
in such a case.
pub fn set_thread_safe(&mut self, property: StringName, value: Variant)
pub fn notify_thread_safe(&mut self, what: i32)
pub fn notify(&mut self, what: NodeNotification)
pub fn notify(&mut self, what: NodeNotification)
⚠️ Sends a Godot notification to all classes inherited by the object.
Triggers calls to on_notification()
, and depending on the notification, also to Godot’s lifecycle callbacks such as ready()
.
Starts from the highest ancestor (the Object
class) and goes down the hierarchy.
See also Godot docs for Object::notification()
.
§Panics
If you call this method on a user-defined object while holding a GdRef
or GdMut
guard on the instance, you will encounter
a panic. The reason is that the receiving virtual method on_notification()
acquires a GdMut
lock dynamically, which must
be exclusive.
pub fn notify_reversed(&mut self, what: NodeNotification)
pub fn notify_reversed(&mut self, what: NodeNotification)
⚠️ Like Self::notify()
, but starts at the most-derived class and goes up the hierarchy.
See docs of that method, including the panics.
Methods from Deref<Target = Object>§
pub fn get_class(&self) -> GString
pub fn is_class(&self, class: GString) -> bool
pub fn set(&mut self, property: StringName, value: Variant)
pub fn get(&self, property: StringName) -> Variant
pub fn set_indexed(&mut self, property_path: NodePath, value: Variant)
pub fn get_indexed(&self, property_path: NodePath) -> Variant
pub fn get_property_list(&self) -> Array<Dictionary>
pub fn get_method_list(&self) -> Array<Dictionary>
pub fn property_can_revert(&self, property: StringName) -> bool
pub fn property_get_revert(&self, property: StringName) -> Variant
pub fn set_script(&mut self, script: Variant)
pub fn get_script(&self) -> Variant
pub fn set_meta(&mut self, name: StringName, value: Variant)
pub fn remove_meta(&mut self, name: StringName)
pub fn get_meta(&self, name: StringName) -> Variant
pub fn get_meta_ex(&self, name: StringName) -> ExGetMeta<'_>
pub fn has_meta(&self, name: StringName) -> bool
pub fn get_meta_list(&self) -> Array<StringName>
pub fn add_user_signal(&mut self, signal: GString)
pub fn add_user_signal_ex(&mut self, signal: GString) -> ExAddUserSignal<'_>
pub fn has_user_signal(&self, signal: StringName) -> bool
pub fn remove_user_signal(&mut self, signal: StringName)
pub fn emit_signal(&mut self, signal: StringName, varargs: &[Variant]) -> Error
pub fn emit_signal(&mut self, signal: StringName, varargs: &[Variant]) -> Error
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will panic in such a case.
pub fn try_emit_signal(
&mut self,
signal: StringName,
varargs: &[Variant],
) -> Result<Error, CallError>
pub fn try_emit_signal( &mut self, signal: StringName, varargs: &[Variant], ) -> Result<Error, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will return Err
in such a case.
pub fn call(&mut self, method: StringName, varargs: &[Variant]) -> Variant
pub fn call(&mut self, method: StringName, varargs: &[Variant]) -> Variant
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will panic in such a case.
pub fn try_call(
&mut self,
method: StringName,
varargs: &[Variant],
) -> Result<Variant, CallError>
pub fn try_call( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will return Err
in such a case.
pub fn call_deferred(
&mut self,
method: StringName,
varargs: &[Variant],
) -> Variant
pub fn call_deferred( &mut self, method: StringName, varargs: &[Variant], ) -> Variant
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will panic in such a case.
pub fn try_call_deferred(
&mut self,
method: StringName,
varargs: &[Variant],
) -> Result<Variant, CallError>
pub fn try_call_deferred( &mut self, method: StringName, varargs: &[Variant], ) -> Result<Variant, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant
.
It can detect call failures and will return Err
in such a case.
pub fn set_deferred(&mut self, property: StringName, value: Variant)
pub fn callv(&mut self, method: StringName, arg_array: OutArray) -> Variant
pub fn has_method(&self, method: StringName) -> bool
pub fn get_method_argument_count(&self, method: StringName) -> i32
pub fn has_signal(&self, signal: StringName) -> bool
pub fn get_signal_list(&self) -> Array<Dictionary>
pub fn get_signal_connection_list( &self, signal: StringName, ) -> Array<Dictionary>
pub fn get_incoming_connections(&self) -> Array<Dictionary>
pub fn connect(&mut self, signal: StringName, callable: Callable) -> Error
pub fn connect_ex( &mut self, signal: StringName, callable: Callable, ) -> ExConnect<'_>
pub fn disconnect(&mut self, signal: StringName, callable: Callable)
pub fn is_connected(&self, signal: StringName, callable: Callable) -> bool
pub fn set_block_signals(&mut self, enable: bool)
pub fn is_blocking_signals(&self) -> bool
pub fn notify_property_list_changed(&mut self)
pub fn set_message_translation(&mut self, enable: bool)
pub fn can_translate_messages(&self) -> bool
pub fn tr(&self, message: StringName) -> GString
pub fn tr_ex(&self, message: StringName) -> ExTr<'_>
pub fn tr_n( &self, message: StringName, plural_message: StringName, n: i32, ) -> GString
pub fn tr_n_ex( &self, message: StringName, plural_message: StringName, n: i32, ) -> ExTrN<'_>
pub fn is_queued_for_deletion(&self) -> bool
pub fn cancel_free(&mut self)
pub fn notify(&mut self, what: ObjectNotification)
pub fn notify(&mut self, what: ObjectNotification)
⚠️ Sends a Godot notification to all classes inherited by the object.
Triggers calls to on_notification()
, and depending on the notification, also to Godot’s lifecycle callbacks such as ready()
.
Starts from the highest ancestor (the Object
class) and goes down the hierarchy.
See also Godot docs for Object::notification()
.
§Panics
If you call this method on a user-defined object while holding a GdRef
or GdMut
guard on the instance, you will encounter
a panic. The reason is that the receiving virtual method on_notification()
acquires a GdMut
lock dynamically, which must
be exclusive.
pub fn notify_reversed(&mut self, what: ObjectNotification)
pub fn notify_reversed(&mut self, what: ObjectNotification)
⚠️ Like Self::notify()
, but starts at the most-derived class and goes up the hierarchy.
See docs of that method, including the panics.