Struct TreeItem
pub struct TreeItem { /* private fields */ }Expand description
Godot class TreeItem.
Inherits Object.
Related symbols:
tree_item: sidecar module with related enum/flag types
See also Godot docs for TreeItem.
§Not instantiable
This class cannot be constructed. Obtain Gd<TreeItem> instances via Godot APIs.
§Final class
This class is final, meaning you cannot inherit from it, and it comes without I* interface trait. It is still possible that other Godot classes inherit from it, but that is limited to the engine itself.
Implementations§
§impl TreeItem
impl TreeItem
pub fn set_cell_mode(&mut self, column: i32, mode: TreeCellMode)
pub fn get_cell_mode(&self, column: i32) -> TreeCellMode
pub fn set_auto_translate_mode(&mut self, column: i32, mode: AutoTranslateMode)
pub fn get_auto_translate_mode(&self, column: i32) -> AutoTranslateMode
pub fn set_edit_multiline(&mut self, column: i32, multiline: bool)
pub fn is_edit_multiline(&self, column: i32) -> bool
pub fn set_checked(&mut self, column: i32, checked: bool)
pub fn set_indeterminate(&mut self, column: i32, indeterminate: bool)
pub fn is_checked(&self, column: i32) -> bool
pub fn is_indeterminate(&self, column: i32) -> bool
pub fn propagate_check(&mut self, column: i32)
pub fn propagate_check(&mut self, column: i32)
To set the default parameters, use Self::propagate_check_ex and its builder methods. See the book for detailed usage instructions.
pub fn propagate_check_ex<'a>(&'a mut self, column: i32) -> ExPropagateCheck<'a>
pub fn set_text(&mut self, column: i32, text: impl AsArg<GString>)
pub fn get_text(&self, column: i32) -> GString
pub fn set_description(&mut self, column: i32, description: impl AsArg<GString>)
pub fn get_description(&self, column: i32) -> GString
pub fn set_text_direction(&mut self, column: i32, direction: TextDirection)
pub fn get_text_direction(&self, column: i32) -> TextDirection
pub fn set_autowrap_mode(&mut self, column: i32, autowrap_mode: AutowrapMode)
pub fn get_autowrap_mode(&self, column: i32) -> AutowrapMode
pub fn set_text_overrun_behavior( &mut self, column: i32, overrun_behavior: OverrunBehavior, )
pub fn get_text_overrun_behavior(&self, column: i32) -> OverrunBehavior
pub fn set_structured_text_bidi_override( &mut self, column: i32, parser: StructuredTextParser, )
pub fn get_structured_text_bidi_override( &self, column: i32, ) -> StructuredTextParser
pub fn set_structured_text_bidi_override_options( &mut self, column: i32, args: &Array<Variant>, )
pub fn get_structured_text_bidi_override_options( &self, column: i32, ) -> Array<Variant>
pub fn set_language(&mut self, column: i32, language: impl AsArg<GString>)
pub fn get_language(&self, column: i32) -> GString
pub fn set_suffix(&mut self, column: i32, text: impl AsArg<GString>)
pub fn get_suffix(&self, column: i32) -> GString
pub fn set_icon( &mut self, column: i32, texture: impl AsArg<Option<Gd<Texture2D>>>, )
pub fn get_icon(&self, column: i32) -> Option<Gd<Texture2D>>
pub fn set_icon_overlay( &mut self, column: i32, texture: impl AsArg<Option<Gd<Texture2D>>>, )
pub fn get_icon_overlay(&self, column: i32) -> Option<Gd<Texture2D>>
pub fn set_icon_region(&mut self, column: i32, region: Rect2)
pub fn get_icon_region(&self, column: i32) -> Rect2
pub fn set_icon_max_width(&mut self, column: i32, width: i32)
pub fn get_icon_max_width(&self, column: i32) -> i32
pub fn set_icon_modulate(&mut self, column: i32, modulate: Color)
pub fn get_icon_modulate(&self, column: i32) -> Color
pub fn set_range(&mut self, column: i32, value: f64)
pub fn get_range(&self, column: i32) -> f64
pub fn set_range_config(&mut self, column: i32, min: f64, max: f64, step: f64)
pub fn set_range_config(&mut self, column: i32, min: f64, max: f64, step: f64)
To set the default parameters, use Self::set_range_config_ex and its builder methods. See the book for detailed usage instructions.
pub fn set_range_config_ex<'a>( &'a mut self, column: i32, min: f64, max: f64, step: f64, ) -> ExSetRangeConfig<'a>
pub fn get_range_config(&mut self, column: i32) -> Dictionary
pub fn set_metadata(&mut self, column: i32, meta: &Variant)
pub fn get_metadata(&self, column: i32) -> Variant
pub fn set_custom_draw( &mut self, column: i32, object: impl AsArg<Option<Gd<Object>>>, callback: impl AsArg<StringName>, )
pub fn set_custom_draw_callback(&mut self, column: i32, callback: &Callable)
pub fn get_custom_draw_callback(&self, column: i32) -> Callable
pub fn set_collapsed(&mut self, enable: bool)
pub fn is_collapsed(&mut self) -> bool
pub fn set_collapsed_recursive(&mut self, enable: bool)
pub fn is_any_collapsed(&mut self) -> bool
pub fn is_any_collapsed(&mut self) -> bool
To set the default parameters, use Self::is_any_collapsed_ex and its builder methods. See the book for detailed usage instructions.
pub fn is_any_collapsed_ex<'a>(&'a mut self) -> ExIsAnyCollapsed<'a>
pub fn set_visible(&mut self, enable: bool)
pub fn is_visible(&mut self) -> bool
pub fn is_visible_in_tree(&self) -> bool
pub fn uncollapse_tree(&mut self)
pub fn set_custom_minimum_height(&mut self, height: i32)
pub fn get_custom_minimum_height(&self) -> i32
pub fn set_selectable(&mut self, column: i32, selectable: bool)
pub fn is_selectable(&self, column: i32) -> bool
pub fn is_selected(&mut self, column: i32) -> bool
pub fn select(&mut self, column: i32)
pub fn deselect(&mut self, column: i32)
pub fn set_editable(&mut self, column: i32, enabled: bool)
pub fn is_editable(&mut self, column: i32) -> bool
pub fn set_custom_color(&mut self, column: i32, color: Color)
pub fn get_custom_color(&self, column: i32) -> Color
pub fn clear_custom_color(&mut self, column: i32)
pub fn set_custom_font( &mut self, column: i32, font: impl AsArg<Option<Gd<Font>>>, )
pub fn get_custom_font(&self, column: i32) -> Option<Gd<Font>>
pub fn set_custom_font_size(&mut self, column: i32, font_size: i32)
pub fn get_custom_font_size(&self, column: i32) -> i32
pub fn set_custom_bg_color(&mut self, column: i32, color: Color)
pub fn set_custom_bg_color(&mut self, column: i32, color: Color)
To set the default parameters, use Self::set_custom_bg_color_ex and its builder methods. See the book for detailed usage instructions.
pub fn set_custom_bg_color_ex<'a>( &'a mut self, column: i32, color: Color, ) -> ExSetCustomBgColor<'a>
pub fn clear_custom_bg_color(&mut self, column: i32)
pub fn get_custom_bg_color(&self, column: i32) -> Color
To set the default parameters, use Self::add_button_ex and its builder methods. See the book for detailed usage instructions.
pub fn set_tooltip_text(&mut self, column: i32, tooltip: impl AsArg<GString>)
pub fn get_tooltip_text(&self, column: i32) -> GString
pub fn set_text_alignment( &mut self, column: i32, text_alignment: HorizontalAlignment, )
pub fn get_text_alignment(&self, column: i32) -> HorizontalAlignment
pub fn set_expand_right(&mut self, column: i32, enable: bool)
pub fn get_expand_right(&self, column: i32) -> bool
pub fn set_disable_folding(&mut self, disable: bool)
pub fn is_folding_disabled(&self) -> bool
pub fn create_child(&mut self) -> Option<Gd<TreeItem>>
pub fn create_child(&mut self) -> Option<Gd<TreeItem>>
To set the default parameters, use Self::create_child_ex and its builder methods. See the book for detailed usage instructions.
pub fn create_child_ex<'a>(&'a mut self) -> ExCreateChild<'a>
pub fn add_child(&mut self, child: impl AsArg<Option<Gd<TreeItem>>>)
pub fn remove_child(&mut self, child: impl AsArg<Option<Gd<TreeItem>>>)
pub fn get_tree(&self) -> Option<Gd<Tree>>
pub fn get_next(&self) -> Option<Gd<TreeItem>>
pub fn get_prev(&mut self) -> Option<Gd<TreeItem>>
pub fn get_parent(&self) -> Option<Gd<TreeItem>>
pub fn get_first_child(&self) -> Option<Gd<TreeItem>>
pub fn get_next_in_tree(&mut self) -> Option<Gd<TreeItem>>
pub fn get_next_in_tree(&mut self) -> Option<Gd<TreeItem>>
To set the default parameters, use Self::get_next_in_tree_ex and its builder methods. See the book for detailed usage instructions.
pub fn get_next_in_tree_ex<'a>(&'a mut self) -> ExGetNextInTree<'a>
pub fn get_prev_in_tree(&mut self) -> Option<Gd<TreeItem>>
pub fn get_prev_in_tree(&mut self) -> Option<Gd<TreeItem>>
To set the default parameters, use Self::get_prev_in_tree_ex and its builder methods. See the book for detailed usage instructions.
pub fn get_prev_in_tree_ex<'a>(&'a mut self) -> ExGetPrevInTree<'a>
pub fn get_next_visible(&mut self) -> Option<Gd<TreeItem>>
pub fn get_next_visible(&mut self) -> Option<Gd<TreeItem>>
To set the default parameters, use Self::get_next_visible_ex and its builder methods. See the book for detailed usage instructions.
pub fn get_next_visible_ex<'a>(&'a mut self) -> ExGetNextVisible<'a>
pub fn get_prev_visible(&mut self) -> Option<Gd<TreeItem>>
pub fn get_prev_visible(&mut self) -> Option<Gd<TreeItem>>
To set the default parameters, use Self::get_prev_visible_ex and its builder methods. See the book for detailed usage instructions.
pub fn get_prev_visible_ex<'a>(&'a mut self) -> ExGetPrevVisible<'a>
pub fn get_child(&mut self, index: i32) -> Option<Gd<TreeItem>>
pub fn get_child_count(&mut self) -> i32
pub fn get_children(&mut self) -> Array<Gd<TreeItem>>
pub fn get_index(&mut self) -> i32
pub fn move_before(&mut self, item: impl AsArg<Option<Gd<TreeItem>>>)
pub fn move_after(&mut self, item: impl AsArg<Option<Gd<TreeItem>>>)
pub fn call_recursive(
&mut self,
method: impl AsArg<StringName>,
varargs: &[Variant],
)
pub fn call_recursive( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], )
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will panic in such a case.
pub fn try_call_recursive(
&mut self,
method: impl AsArg<StringName>,
varargs: &[Variant],
) -> Result<(), CallError>
pub fn try_call_recursive( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Result<(), CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will return Err in such a case.
Methods from Deref<Target = Object>§
pub fn get_script(&self) -> Option<Gd<Script>>
pub fn set_script(&mut self, script: impl AsArg<Option<Gd<Script>>>)
pub fn connect( &mut self, signal: impl AsArg<StringName>, callable: &Callable, ) -> Error
pub fn connect_flags( &mut self, signal: impl AsArg<StringName>, callable: &Callable, flags: ConnectFlags, ) -> Error
pub fn get_class(&self) -> GString
pub fn is_class(&self, class: impl AsArg<GString>) -> bool
pub fn set(&mut self, property: impl AsArg<StringName>, value: &Variant)
pub fn get(&self, property: impl AsArg<StringName>) -> Variant
pub fn set_indexed( &mut self, property_path: impl AsArg<NodePath>, value: &Variant, )
pub fn get_indexed(&self, property_path: impl AsArg<NodePath>) -> Variant
pub fn get_property_list(&self) -> Array<Dictionary>
pub fn get_method_list(&self) -> Array<Dictionary>
pub fn property_can_revert(&self, property: impl AsArg<StringName>) -> bool
pub fn property_get_revert(&self, property: impl AsArg<StringName>) -> Variant
pub fn set_meta(&mut self, name: impl AsArg<StringName>, value: &Variant)
pub fn remove_meta(&mut self, name: impl AsArg<StringName>)
pub fn get_meta(&self, name: impl AsArg<StringName>) -> Variant
pub fn get_meta(&self, name: impl AsArg<StringName>) -> Variant
To set the default parameters, use Self::get_meta_ex and its builder methods. See the book for detailed usage instructions.
pub fn get_meta_ex<'a>( &'a self, name: impl AsArg<StringName> + 'a, ) -> ExGetMeta<'a>
pub fn has_meta(&self, name: impl AsArg<StringName>) -> bool
pub fn get_meta_list(&self) -> Array<StringName>
pub fn add_user_signal(&mut self, signal: impl AsArg<GString>)
pub fn add_user_signal(&mut self, signal: impl AsArg<GString>)
To set the default parameters, use Self::add_user_signal_ex and its builder methods. See the book for detailed usage instructions.
pub fn add_user_signal_ex<'a>( &'a mut self, signal: impl AsArg<GString> + 'a, ) -> ExAddUserSignal<'a>
pub fn has_user_signal(&self, signal: impl AsArg<StringName>) -> bool
pub fn remove_user_signal(&mut self, signal: impl AsArg<StringName>)
pub fn emit_signal(
&mut self,
signal: impl AsArg<StringName>,
varargs: &[Variant],
) -> Error
pub fn emit_signal( &mut self, signal: impl AsArg<StringName>, varargs: &[Variant], ) -> Error
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will panic in such a case.
pub fn try_emit_signal(
&mut self,
signal: impl AsArg<StringName>,
varargs: &[Variant],
) -> Result<Error, CallError>
pub fn try_emit_signal( &mut self, signal: impl AsArg<StringName>, varargs: &[Variant], ) -> Result<Error, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will return Err in such a case.
pub fn call(
&mut self,
method: impl AsArg<StringName>,
varargs: &[Variant],
) -> Variant
pub fn call( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Variant
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will panic in such a case.
pub fn try_call(
&mut self,
method: impl AsArg<StringName>,
varargs: &[Variant],
) -> Result<Variant, CallError>
pub fn try_call( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Result<Variant, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will return Err in such a case.
pub fn call_deferred(
&mut self,
method: impl AsArg<StringName>,
varargs: &[Variant],
) -> Variant
pub fn call_deferred( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Variant
§Panics
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will panic in such a case.
pub fn try_call_deferred(
&mut self,
method: impl AsArg<StringName>,
varargs: &[Variant],
) -> Result<Variant, CallError>
pub fn try_call_deferred( &mut self, method: impl AsArg<StringName>, varargs: &[Variant], ) -> Result<Variant, CallError>
§Return type
This is a varcall method, meaning parameters and return values are passed as Variant.
It can detect call failures and will return Err in such a case.
pub fn set_deferred( &mut self, property: impl AsArg<StringName>, value: &Variant, )
pub fn callv( &mut self, method: impl AsArg<StringName>, arg_array: &Array<Variant>, ) -> Variant
pub fn has_method(&self, method: impl AsArg<StringName>) -> bool
pub fn get_method_argument_count(&self, method: impl AsArg<StringName>) -> i32
pub fn has_signal(&self, signal: impl AsArg<StringName>) -> bool
pub fn get_signal_list(&self) -> Array<Dictionary>
pub fn get_signal_connection_list( &self, signal: impl AsArg<StringName>, ) -> Array<Dictionary>
pub fn get_incoming_connections(&self) -> Array<Dictionary>
pub fn disconnect( &mut self, signal: impl AsArg<StringName>, callable: &Callable, )
pub fn is_connected( &self, signal: impl AsArg<StringName>, callable: &Callable, ) -> bool
pub fn has_connections(&self, signal: impl AsArg<StringName>) -> bool
pub fn set_block_signals(&mut self, enable: bool)
pub fn is_blocking_signals(&self) -> bool
pub fn notify_property_list_changed(&mut self)
pub fn set_message_translation(&mut self, enable: bool)
pub fn can_translate_messages(&self) -> bool
pub fn tr(&self, message: impl AsArg<StringName>) -> GString
pub fn tr(&self, message: impl AsArg<StringName>) -> GString
To set the default parameters, use Self::tr_ex and its builder methods. See the book for detailed usage instructions.
pub fn tr_ex<'a>(&'a self, message: impl AsArg<StringName> + 'a) -> ExTr<'a>
pub fn tr_n(
&self,
message: impl AsArg<StringName>,
plural_message: impl AsArg<StringName>,
n: i32,
) -> GString
pub fn tr_n( &self, message: impl AsArg<StringName>, plural_message: impl AsArg<StringName>, n: i32, ) -> GString
To set the default parameters, use Self::tr_n_ex and its builder methods. See the book for detailed usage instructions.
pub fn tr_n_ex<'a>( &'a self, message: impl AsArg<StringName> + 'a, plural_message: impl AsArg<StringName> + 'a, n: i32, ) -> ExTrN<'a>
pub fn get_translation_domain(&self) -> StringName
pub fn set_translation_domain(&mut self, domain: impl AsArg<StringName>)
pub fn is_queued_for_deletion(&self) -> bool
pub fn cancel_free(&mut self)
pub fn notify(&mut self, what: ObjectNotification)
pub fn notify(&mut self, what: ObjectNotification)
⚠️ Sends a Godot notification to all classes inherited by the object.
Triggers calls to on_notification(), and depending on the notification, also to Godot’s lifecycle callbacks such as ready().
Starts from the highest ancestor (the Object class) and goes down the hierarchy.
See also Godot docs for Object::notification().
§Panics
If you call this method on a user-defined object while holding a GdRef or GdMut guard on the instance, you will encounter
a panic. The reason is that the receiving virtual method on_notification() acquires a GdMut lock dynamically, which must
be exclusive.
pub fn notify_reversed(&mut self, what: ObjectNotification)
pub fn notify_reversed(&mut self, what: ObjectNotification)
⚠️ Like Self::notify(), but starts at the most-derived class and goes up the hierarchy.
See docs of that method, including the panics.
Trait Implementations§
§impl GodotClass for TreeItem
impl GodotClass for TreeItem
§const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene
const INIT_LEVEL: InitLevel = crate::init::InitLevel::Scene
§fn class_id() -> ClassId
fn class_id() -> ClassId
§fn class_name() -> ClassId
fn class_name() -> ClassId
class_id()§fn inherits<Base>() -> boolwhere
Base: GodotClass,
fn inherits<Base>() -> boolwhere
Base: GodotClass,
§impl Inherits<Object> for TreeItem
impl Inherits<Object> for TreeItem
§const IS_SAME_CLASS: bool = false
const IS_SAME_CLASS: bool = false
Self == Base. Read more§impl WithSignals for TreeItem
impl WithSignals for TreeItem
§type SignalCollection<'c, C: WithSignals> = SignalsOfObject<'c, C>
type SignalCollection<'c, C: WithSignals> = SignalsOfObject<'c, C>
Auto Trait Implementations§
impl Freeze for TreeItem
impl RefUnwindSafe for TreeItem
impl !Send for TreeItem
impl !Sync for TreeItem
impl Unpin for TreeItem
impl UnwindSafe for TreeItem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Inherits<T> for Twhere
T: GodotClass,
impl<T> Inherits<T> for Twhere
T: GodotClass,
§const IS_SAME_CLASS: bool = true
const IS_SAME_CLASS: bool = true
Self == Base. Read more