Struct TextureChannel
pub struct TextureChannel { /* private fields */ }Implementations§
§impl TextureChannel
impl TextureChannel
pub const RED: TextureChannel
pub const RED: TextureChannel
Godot enumerator name: TEXTURE_CHANNEL_RED
pub const GREEN: TextureChannel
pub const GREEN: TextureChannel
Godot enumerator name: TEXTURE_CHANNEL_GREEN
pub const BLUE: TextureChannel
pub const BLUE: TextureChannel
Godot enumerator name: TEXTURE_CHANNEL_BLUE
pub const ALPHA: TextureChannel
pub const ALPHA: TextureChannel
Godot enumerator name: TEXTURE_CHANNEL_ALPHA
pub const GRAYSCALE: TextureChannel
pub const GRAYSCALE: TextureChannel
Godot enumerator name: TEXTURE_CHANNEL_GRAYSCALE
Trait Implementations§
§impl Clone for TextureChannel
impl Clone for TextureChannel
§fn clone(&self) -> TextureChannel
fn clone(&self) -> TextureChannel
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for TextureChannel
impl Debug for TextureChannel
§impl EngineEnum for TextureChannel
impl EngineEnum for TextureChannel
fn try_from_ord(ord: i32) -> Option<TextureChannel>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [TextureChannel]
fn values() -> &'static [TextureChannel]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<TextureChannel>]
fn all_constants() -> &'static [EnumConstant<TextureChannel>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for TextureChannel
impl FromGodot for TextureChannel
§fn try_from_godot(
via: <TextureChannel as GodotConvert>::Via,
) -> Result<TextureChannel, ConvertError>
fn try_from_godot( via: <TextureChannel as GodotConvert>::Via, ) -> Result<TextureChannel, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for TextureChannel
impl GodotConvert for TextureChannel
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl Hash for TextureChannel
impl Hash for TextureChannel
§impl PartialEq for TextureChannel
impl PartialEq for TextureChannel
§impl ToGodot for TextureChannel
impl ToGodot for TextureChannel
§fn to_godot(&self) -> <TextureChannel as GodotConvert>::Via
fn to_godot(&self) -> <TextureChannel as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for TextureChannel
impl Var for TextureChannel
§type PubType = TextureChannel
type PubType = TextureChannel
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(field: &TextureChannel) -> <TextureChannel as GodotConvert>::Via
fn var_get(field: &TextureChannel) -> <TextureChannel as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(
field: &mut TextureChannel,
value: <TextureChannel as GodotConvert>::Via,
)
fn var_set( field: &mut TextureChannel, value: <TextureChannel as GodotConvert>::Via, )
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.§fn var_pub_get(field: &TextureChannel) -> <TextureChannel as Var>::PubType
fn var_pub_get(field: &TextureChannel) -> <TextureChannel as Var>::PubType
Get property value as
PubType. Called for #[var(pub)] getters exposed in Rust API.§fn var_pub_set(
field: &mut TextureChannel,
value: <TextureChannel as Var>::PubType,
)
fn var_pub_set( field: &mut TextureChannel, value: <TextureChannel as Var>::PubType, )
Set property value as
PubType. Called for #[var(pub)] setters exposed in Rust API.impl Copy for TextureChannel
impl Element for TextureChannel
impl Eq for TextureChannel
impl Export for TextureChannel
impl StructuralPartialEq for TextureChannel
Auto Trait Implementations§
impl Freeze for TextureChannel
impl RefUnwindSafe for TextureChannel
impl Send for TextureChannel
impl Sync for TextureChannel
impl Unpin for TextureChannel
impl UnsafeUnpin for TextureChannel
impl UnwindSafe for TextureChannel
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more