Getting Started
This chapter guides you through the process of setting up gdext and developing your first application with it.
To read this book, we assume intermediate Rust knowledge. If you are new to Rust, reading the Rust Book first is highly encouraged. You won't need to know 100% of the language, but you should know basic concepts (type system, generics, traits, borrow checking, safety).
Some familiarity with Godot is also necessary, although it is possible to learn gdext together with Godot. However, we won't reiterate basic Godot concepts -- so if you choose that approach, we recommend to read the official Godot tutorial in parallel.
In addition to this book, you can use the following resources to learn more about the project:
- The official API documentation.
- A small example game Dodge the Creeps.