Struct VerticalAlignment
pub struct VerticalAlignment { /* private fields */ }
Implementations§
§impl VerticalAlignment
impl VerticalAlignment
pub const TOP: VerticalAlignment
pub const TOP: VerticalAlignment
Godot enumerator name: VERTICAL_ALIGNMENT_TOP
pub const CENTER: VerticalAlignment
pub const CENTER: VerticalAlignment
Godot enumerator name: VERTICAL_ALIGNMENT_CENTER
pub const BOTTOM: VerticalAlignment
pub const BOTTOM: VerticalAlignment
Godot enumerator name: VERTICAL_ALIGNMENT_BOTTOM
pub const FILL: VerticalAlignment
pub const FILL: VerticalAlignment
Godot enumerator name: VERTICAL_ALIGNMENT_FILL
Trait Implementations§
§impl Clone for VerticalAlignment
impl Clone for VerticalAlignment
§fn clone(&self) -> VerticalAlignment
fn clone(&self) -> VerticalAlignment
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for VerticalAlignment
impl Debug for VerticalAlignment
§impl EngineEnum for VerticalAlignment
impl EngineEnum for VerticalAlignment
fn try_from_ord(ord: i32) -> Option<VerticalAlignment>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn godot_name(&self) -> &'static str
fn godot_name(&self) -> &'static str
👎Deprecated: Moved to introspection API, see
EngineEnum::all_constants()
and EnumConstant::godot_name()
The equivalent name of the enumerator, as specified in Godot. Read more
§fn values() -> &'static [VerticalAlignment]
fn values() -> &'static [VerticalAlignment]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<VerticalAlignment>]
fn all_constants() -> &'static [EnumConstant<VerticalAlignment>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl FromGodot for VerticalAlignment
impl FromGodot for VerticalAlignment
§fn try_from_godot(
via: <VerticalAlignment as GodotConvert>::Via,
) -> Result<VerticalAlignment, ConvertError>
fn try_from_godot( via: <VerticalAlignment as GodotConvert>::Via, ) -> Result<VerticalAlignment, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for VerticalAlignment
impl GodotConvert for VerticalAlignment
§impl Hash for VerticalAlignment
impl Hash for VerticalAlignment
§impl PartialEq for VerticalAlignment
impl PartialEq for VerticalAlignment
§impl ToGodot for VerticalAlignment
impl ToGodot for VerticalAlignment
§fn to_godot(&self) -> <VerticalAlignment as GodotConvert>::Via
fn to_godot(&self) -> <VerticalAlignment as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
impl Copy for VerticalAlignment
impl Eq for VerticalAlignment
impl StructuralPartialEq for VerticalAlignment
Auto Trait Implementations§
impl Freeze for VerticalAlignment
impl RefUnwindSafe for VerticalAlignment
impl Send for VerticalAlignment
impl Sync for VerticalAlignment
impl Unpin for VerticalAlignment
impl UnwindSafe for VerticalAlignment
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more