Module skeleton_3d
Expand description
Sidecar module for class Skeleton3D.
Defines related flag and enum types. In GDScript, those are nested under the class scope.
See also Godot docs for Skeleton3D enums.
Structsยง
- ExPhysical
Bones Start Simulation - Default-param extender for
Skeleton3D::physical_bones_start_simulation_ex. - ExSet
Bone Enabled - Default-param extender for
Skeleton3D::set_bone_enabled_ex. - ExSet
Bone Global Pose Override - Default-param extender for
Skeleton3D::set_bone_global_pose_override_ex. - Modifier
Callback Mode Process - SigBone
Enabled Changed - SigBone
List Changed - SigPose
Updated - SigRest
Updated - SigShow
Rest Only Changed - SigSkeleton
Updated - Signals
OfSkeleton3D - A collection of signals for the
Skeleton3Dclass.