Module skeleton_3d
Expand description
Sidecar module for class Skeleton3D
.
Defines related flag and enum types. In GDScript, those are nested under the class scope.
See also Godot docs for Skeleton3D
enums.
Structs§
- ExPhysical
Bones Start Simulation - Default-param extender for
Skeleton3D::physical_bones_start_simulation_ex
. - ExSet
Bone Enabled - Default-param extender for
Skeleton3D::set_bone_enabled_ex
. - ExSet
Bone Global Pose Override - Default-param extender for
Skeleton3D::set_bone_global_pose_override_ex
. - Modifier
Callback Mode Process - SigBone
Enabled Changed - SigBone
List Changed - SigPose
Updated - SigRest
Updated - SigShow
Rest Only Changed - SigSkeleton
Updated - Signals
InSkeleton3D - A collection of signals for the
Skeleton3D
class.