Module skeleton_3d

Expand description

Sidecar module for class Skeleton3D.

Defines related flag and enum types. In GDScript, those are nested under the class scope.

See also Godot docs for Skeleton3D enums.

Structs§

ExPhysicalBonesStartSimulation
Default-param extender for Skeleton3D::physical_bones_start_simulation_ex.
ExSetBoneEnabled
Default-param extender for Skeleton3D::set_bone_enabled_ex.
ExSetBoneGlobalPoseOverride
Default-param extender for Skeleton3D::set_bone_global_pose_override_ex.
ModifierCallbackModeProcess
SigBoneEnabledChanged
SigBoneListChanged
SigPoseUpdated
SigRestUpdated
SigShowRestOnlyChanged
SigSkeletonUpdated
SignalsInSkeleton3D
A collection of signals for the Skeleton3D class.