Trait ITextServerDummy
pub trait ITextServerDummy: GodotClass<Base = TextServerDummy> + You_forgot_the_attribute__godot_api {
Show 223 methods
// Required methods
fn has_feature(&self, feature: Feature) -> bool;
fn get_name(&self) -> GString;
fn get_features(&self) -> i64;
fn free_rid(&mut self, rid: Rid);
fn has(&mut self, rid: Rid) -> bool;
fn create_font(&mut self) -> Rid;
fn font_set_fixed_size(&mut self, font_rid: Rid, fixed_size: i64);
fn font_get_fixed_size(&self, font_rid: Rid) -> i64;
fn font_set_fixed_size_scale_mode(
&mut self,
font_rid: Rid,
fixed_size_scale_mode: FixedSizeScaleMode,
);
fn font_get_fixed_size_scale_mode(
&self,
font_rid: Rid,
) -> FixedSizeScaleMode;
fn font_get_size_cache_list(&self, font_rid: Rid) -> Array<Vector2i>;
fn font_clear_size_cache(&mut self, font_rid: Rid);
fn font_remove_size_cache(&mut self, font_rid: Rid, size: Vector2i);
fn font_set_ascent(&mut self, font_rid: Rid, size: i64, ascent: f64);
fn font_get_ascent(&self, font_rid: Rid, size: i64) -> f64;
fn font_set_descent(&mut self, font_rid: Rid, size: i64, descent: f64);
fn font_get_descent(&self, font_rid: Rid, size: i64) -> f64;
fn font_set_underline_position(
&mut self,
font_rid: Rid,
size: i64,
underline_position: f64,
);
fn font_get_underline_position(&self, font_rid: Rid, size: i64) -> f64;
fn font_set_underline_thickness(
&mut self,
font_rid: Rid,
size: i64,
underline_thickness: f64,
);
fn font_get_underline_thickness(&self, font_rid: Rid, size: i64) -> f64;
fn font_set_scale(&mut self, font_rid: Rid, size: i64, scale: f64);
fn font_get_scale(&self, font_rid: Rid, size: i64) -> f64;
fn font_get_texture_count(&self, font_rid: Rid, size: Vector2i) -> i64;
fn font_clear_textures(&mut self, font_rid: Rid, size: Vector2i);
fn font_remove_texture(
&mut self,
font_rid: Rid,
size: Vector2i,
texture_index: i64,
);
fn font_set_texture_image(
&mut self,
font_rid: Rid,
size: Vector2i,
texture_index: i64,
image: Option<Gd<Image>>,
);
fn font_get_texture_image(
&self,
font_rid: Rid,
size: Vector2i,
texture_index: i64,
) -> Option<Gd<Image>>;
fn font_get_glyph_list(
&self,
font_rid: Rid,
size: Vector2i,
) -> PackedInt32Array;
fn font_clear_glyphs(&mut self, font_rid: Rid, size: Vector2i);
fn font_remove_glyph(&mut self, font_rid: Rid, size: Vector2i, glyph: i64);
fn font_get_glyph_advance(
&self,
font_rid: Rid,
size: i64,
glyph: i64,
) -> Vector2;
fn font_set_glyph_advance(
&mut self,
font_rid: Rid,
size: i64,
glyph: i64,
advance: Vector2,
);
fn font_get_glyph_offset(
&self,
font_rid: Rid,
size: Vector2i,
glyph: i64,
) -> Vector2;
fn font_set_glyph_offset(
&mut self,
font_rid: Rid,
size: Vector2i,
glyph: i64,
offset: Vector2,
);
fn font_get_glyph_size(
&self,
font_rid: Rid,
size: Vector2i,
glyph: i64,
) -> Vector2;
fn font_set_glyph_size(
&mut self,
font_rid: Rid,
size: Vector2i,
glyph: i64,
gl_size: Vector2,
);
fn font_get_glyph_uv_rect(
&self,
font_rid: Rid,
size: Vector2i,
glyph: i64,
) -> Rect2;
fn font_set_glyph_uv_rect(
&mut self,
font_rid: Rid,
size: Vector2i,
glyph: i64,
uv_rect: Rect2,
);
fn font_get_glyph_texture_idx(
&self,
font_rid: Rid,
size: Vector2i,
glyph: i64,
) -> i64;
fn font_set_glyph_texture_idx(
&mut self,
font_rid: Rid,
size: Vector2i,
glyph: i64,
texture_idx: i64,
);
fn font_get_glyph_texture_rid(
&self,
font_rid: Rid,
size: Vector2i,
glyph: i64,
) -> Rid;
fn font_get_glyph_texture_size(
&self,
font_rid: Rid,
size: Vector2i,
glyph: i64,
) -> Vector2;
fn font_get_glyph_index(
&self,
font_rid: Rid,
size: i64,
char: i64,
variation_selector: i64,
) -> i64;
fn font_get_char_from_glyph_index(
&self,
font_rid: Rid,
size: i64,
glyph_index: i64,
) -> i64;
fn font_has_char(&self, font_rid: Rid, char: i64) -> bool;
fn font_get_supported_chars(&self, font_rid: Rid) -> GString;
fn font_draw_glyph(
&self,
font_rid: Rid,
canvas: Rid,
size: i64,
pos: Vector2,
index: i64,
color: Color,
);
fn font_draw_glyph_outline(
&self,
font_rid: Rid,
canvas: Rid,
size: i64,
outline_size: i64,
pos: Vector2,
index: i64,
color: Color,
);
fn create_shaped_text(
&mut self,
direction: Direction,
orientation: Orientation,
) -> Rid;
fn shaped_text_clear(&mut self, shaped: Rid);
fn shaped_text_add_string(
&mut self,
shaped: Rid,
text: GString,
fonts: Array<Rid>,
size: i64,
opentype_features: Dictionary,
language: GString,
meta: Variant,
) -> bool;
fn shaped_text_add_object(
&mut self,
shaped: Rid,
key: Variant,
size: Vector2,
inline_align: InlineAlignment,
length: i64,
baseline: f64,
) -> bool;
fn shaped_text_resize_object(
&mut self,
shaped: Rid,
key: Variant,
size: Vector2,
inline_align: InlineAlignment,
baseline: f64,
) -> bool;
fn shaped_get_span_count(&self, shaped: Rid) -> i64;
fn shaped_get_span_meta(&self, shaped: Rid, index: i64) -> Variant;
fn shaped_set_span_update_font(
&mut self,
shaped: Rid,
index: i64,
fonts: Array<Rid>,
size: i64,
opentype_features: Dictionary,
);
fn shaped_text_substr(&self, shaped: Rid, start: i64, length: i64) -> Rid;
fn shaped_text_get_parent(&self, shaped: Rid) -> Rid;
fn shaped_text_shape(&mut self, shaped: Rid) -> bool;
fn shaped_text_is_ready(&self, shaped: Rid) -> bool;
unsafe fn shaped_text_get_glyphs(&self, shaped: Rid) -> *const Glyph;
unsafe fn shaped_text_sort_logical(&mut self, shaped: Rid) -> *const Glyph;
fn shaped_text_get_glyph_count(&self, shaped: Rid) -> i64;
fn shaped_text_get_range(&self, shaped: Rid) -> Vector2i;
fn shaped_text_get_trim_pos(&self, shaped: Rid) -> i64;
fn shaped_text_get_ellipsis_pos(&self, shaped: Rid) -> i64;
fn shaped_text_get_ellipsis_glyph_count(&self, shaped: Rid) -> i64;
unsafe fn shaped_text_get_ellipsis_glyphs(
&self,
shaped: Rid,
) -> *const Glyph;
fn shaped_text_get_objects(&self, shaped: Rid) -> Array<Variant>;
fn shaped_text_get_object_rect(&self, shaped: Rid, key: Variant) -> Rect2;
fn shaped_text_get_object_range(
&self,
shaped: Rid,
key: Variant,
) -> Vector2i;
fn shaped_text_get_object_glyph(&self, shaped: Rid, key: Variant) -> i64;
fn shaped_text_get_size(&self, shaped: Rid) -> Vector2;
fn shaped_text_get_ascent(&self, shaped: Rid) -> f64;
fn shaped_text_get_descent(&self, shaped: Rid) -> f64;
fn shaped_text_get_width(&self, shaped: Rid) -> f64;
fn shaped_text_get_underline_position(&self, shaped: Rid) -> f64;
fn shaped_text_get_underline_thickness(&self, shaped: Rid) -> f64;
// Provided methods
fn init(base: Base<Self::Base>) -> Self { ... }
fn to_string(&self) -> GString { ... }
fn on_notification(&mut self, what: ObjectNotification) { ... }
fn get_property(&self, property: StringName) -> Option<Variant> { ... }
fn set_property(&mut self, property: StringName, value: Variant) -> bool { ... }
fn get_property_list(&mut self) -> Vec<PropertyInfo> { ... }
fn property_get_revert(&self, property: StringName) -> Option<Variant> { ... }
fn load_support_data(&mut self, filename: GString) -> bool { ... }
fn get_support_data_filename(&self) -> GString { ... }
fn get_support_data_info(&self) -> GString { ... }
fn save_support_data(&self, filename: GString) -> bool { ... }
fn is_locale_right_to_left(&self, locale: GString) -> bool { ... }
fn name_to_tag(&self, name: GString) -> i64 { ... }
fn tag_to_name(&self, tag: i64) -> GString { ... }
fn create_font_linked_variation(&mut self, font_rid: Rid) -> Rid { ... }
fn font_set_data(&mut self, font_rid: Rid, data: PackedByteArray) { ... }
unsafe fn font_set_data_ptr(
&mut self,
font_rid: Rid,
data_ptr: *const u8,
data_size: i64,
) { ... }
fn font_set_face_index(&mut self, font_rid: Rid, face_index: i64) { ... }
fn font_get_face_index(&self, font_rid: Rid) -> i64 { ... }
fn font_get_face_count(&self, font_rid: Rid) -> i64 { ... }
fn font_set_style(&mut self, font_rid: Rid, style: FontStyle) { ... }
fn font_get_style(&self, font_rid: Rid) -> FontStyle { ... }
fn font_set_name(&mut self, font_rid: Rid, name: GString) { ... }
fn font_get_name(&self, font_rid: Rid) -> GString { ... }
fn font_get_ot_name_strings(&self, font_rid: Rid) -> Dictionary { ... }
fn font_set_style_name(&mut self, font_rid: Rid, name_style: GString) { ... }
fn font_get_style_name(&self, font_rid: Rid) -> GString { ... }
fn font_set_weight(&mut self, font_rid: Rid, weight: i64) { ... }
fn font_get_weight(&self, font_rid: Rid) -> i64 { ... }
fn font_set_stretch(&mut self, font_rid: Rid, stretch: i64) { ... }
fn font_get_stretch(&self, font_rid: Rid) -> i64 { ... }
fn font_set_antialiasing(
&mut self,
font_rid: Rid,
antialiasing: FontAntialiasing,
) { ... }
fn font_get_antialiasing(&self, font_rid: Rid) -> FontAntialiasing { ... }
fn font_set_disable_embedded_bitmaps(
&mut self,
font_rid: Rid,
disable_embedded_bitmaps: bool,
) { ... }
fn font_get_disable_embedded_bitmaps(&self, font_rid: Rid) -> bool { ... }
fn font_set_generate_mipmaps(
&mut self,
font_rid: Rid,
generate_mipmaps: bool,
) { ... }
fn font_get_generate_mipmaps(&self, font_rid: Rid) -> bool { ... }
fn font_set_multichannel_signed_distance_field(
&mut self,
font_rid: Rid,
msdf: bool,
) { ... }
fn font_is_multichannel_signed_distance_field(&self, font_rid: Rid) -> bool { ... }
fn font_set_msdf_pixel_range(
&mut self,
font_rid: Rid,
msdf_pixel_range: i64,
) { ... }
fn font_get_msdf_pixel_range(&self, font_rid: Rid) -> i64 { ... }
fn font_set_msdf_size(&mut self, font_rid: Rid, msdf_size: i64) { ... }
fn font_get_msdf_size(&self, font_rid: Rid) -> i64 { ... }
fn font_set_allow_system_fallback(
&mut self,
font_rid: Rid,
allow_system_fallback: bool,
) { ... }
fn font_is_allow_system_fallback(&self, font_rid: Rid) -> bool { ... }
fn font_set_force_autohinter(
&mut self,
font_rid: Rid,
force_autohinter: bool,
) { ... }
fn font_is_force_autohinter(&self, font_rid: Rid) -> bool { ... }
fn font_set_hinting(&mut self, font_rid: Rid, hinting: Hinting) { ... }
fn font_get_hinting(&self, font_rid: Rid) -> Hinting { ... }
fn font_set_subpixel_positioning(
&mut self,
font_rid: Rid,
subpixel_positioning: SubpixelPositioning,
) { ... }
fn font_get_subpixel_positioning(
&self,
font_rid: Rid,
) -> SubpixelPositioning { ... }
fn font_set_embolden(&mut self, font_rid: Rid, strength: f64) { ... }
fn font_get_embolden(&self, font_rid: Rid) -> f64 { ... }
fn font_set_spacing(
&mut self,
font_rid: Rid,
spacing: SpacingType,
value: i64,
) { ... }
fn font_get_spacing(&self, font_rid: Rid, spacing: SpacingType) -> i64 { ... }
fn font_set_baseline_offset(&mut self, font_rid: Rid, baseline_offset: f64) { ... }
fn font_get_baseline_offset(&self, font_rid: Rid) -> f64 { ... }
fn font_set_transform(&mut self, font_rid: Rid, transform: Transform2D) { ... }
fn font_get_transform(&self, font_rid: Rid) -> Transform2D { ... }
fn font_set_variation_coordinates(
&mut self,
font_rid: Rid,
variation_coordinates: Dictionary,
) { ... }
fn font_get_variation_coordinates(&self, font_rid: Rid) -> Dictionary { ... }
fn font_set_oversampling(&mut self, font_rid: Rid, oversampling: f64) { ... }
fn font_get_oversampling(&self, font_rid: Rid) -> f64 { ... }
fn font_set_texture_offsets(
&mut self,
font_rid: Rid,
size: Vector2i,
texture_index: i64,
offset: PackedInt32Array,
) { ... }
fn font_get_texture_offsets(
&self,
font_rid: Rid,
size: Vector2i,
texture_index: i64,
) -> PackedInt32Array { ... }
fn font_get_glyph_contours(
&self,
font_rid: Rid,
size: i64,
index: i64,
) -> Dictionary { ... }
fn font_get_kerning_list(&self, font_rid: Rid, size: i64) -> Array<Vector2i> { ... }
fn font_clear_kerning_map(&mut self, font_rid: Rid, size: i64) { ... }
fn font_remove_kerning(
&mut self,
font_rid: Rid,
size: i64,
glyph_pair: Vector2i,
) { ... }
fn font_set_kerning(
&mut self,
font_rid: Rid,
size: i64,
glyph_pair: Vector2i,
kerning: Vector2,
) { ... }
fn font_get_kerning(
&self,
font_rid: Rid,
size: i64,
glyph_pair: Vector2i,
) -> Vector2 { ... }
fn font_render_range(
&mut self,
font_rid: Rid,
size: Vector2i,
start: i64,
end: i64,
) { ... }
fn font_render_glyph(&mut self, font_rid: Rid, size: Vector2i, index: i64) { ... }
fn font_is_language_supported(
&self,
font_rid: Rid,
language: GString,
) -> bool { ... }
fn font_set_language_support_override(
&mut self,
font_rid: Rid,
language: GString,
supported: bool,
) { ... }
fn font_get_language_support_override(
&mut self,
font_rid: Rid,
language: GString,
) -> bool { ... }
fn font_remove_language_support_override(
&mut self,
font_rid: Rid,
language: GString,
) { ... }
fn font_get_language_support_overrides(
&mut self,
font_rid: Rid,
) -> PackedStringArray { ... }
fn font_is_script_supported(&self, font_rid: Rid, script: GString) -> bool { ... }
fn font_set_script_support_override(
&mut self,
font_rid: Rid,
script: GString,
supported: bool,
) { ... }
fn font_get_script_support_override(
&mut self,
font_rid: Rid,
script: GString,
) -> bool { ... }
fn font_remove_script_support_override(
&mut self,
font_rid: Rid,
script: GString,
) { ... }
fn font_get_script_support_overrides(
&mut self,
font_rid: Rid,
) -> PackedStringArray { ... }
fn font_set_opentype_feature_overrides(
&mut self,
font_rid: Rid,
overrides: Dictionary,
) { ... }
fn font_get_opentype_feature_overrides(&self, font_rid: Rid) -> Dictionary { ... }
fn font_supported_feature_list(&self, font_rid: Rid) -> Dictionary { ... }
fn font_supported_variation_list(&self, font_rid: Rid) -> Dictionary { ... }
fn font_get_global_oversampling(&self) -> f64 { ... }
fn font_set_global_oversampling(&mut self, oversampling: f64) { ... }
fn get_hex_code_box_size(&self, size: i64, index: i64) -> Vector2 { ... }
fn draw_hex_code_box(
&self,
canvas: Rid,
size: i64,
pos: Vector2,
index: i64,
color: Color,
) { ... }
fn shaped_text_set_direction(&mut self, shaped: Rid, direction: Direction) { ... }
fn shaped_text_get_direction(&self, shaped: Rid) -> Direction { ... }
fn shaped_text_get_inferred_direction(&self, shaped: Rid) -> Direction { ... }
fn shaped_text_set_bidi_override(
&mut self,
shaped: Rid,
override_: Array<Variant>,
) { ... }
fn shaped_text_set_custom_punctuation(
&mut self,
shaped: Rid,
punct: GString,
) { ... }
fn shaped_text_get_custom_punctuation(&self, shaped: Rid) -> GString { ... }
fn shaped_text_set_custom_ellipsis(&mut self, shaped: Rid, char: i64) { ... }
fn shaped_text_get_custom_ellipsis(&self, shaped: Rid) -> i64 { ... }
fn shaped_text_set_orientation(
&mut self,
shaped: Rid,
orientation: Orientation,
) { ... }
fn shaped_text_get_orientation(&self, shaped: Rid) -> Orientation { ... }
fn shaped_text_set_preserve_invalid(&mut self, shaped: Rid, enabled: bool) { ... }
fn shaped_text_get_preserve_invalid(&self, shaped: Rid) -> bool { ... }
fn shaped_text_set_preserve_control(&mut self, shaped: Rid, enabled: bool) { ... }
fn shaped_text_get_preserve_control(&self, shaped: Rid) -> bool { ... }
fn shaped_text_set_spacing(
&mut self,
shaped: Rid,
spacing: SpacingType,
value: i64,
) { ... }
fn shaped_text_get_spacing(&self, shaped: Rid, spacing: SpacingType) -> i64 { ... }
fn shaped_text_fit_to_width(
&mut self,
shaped: Rid,
width: f64,
justification_flags: JustificationFlag,
) -> f64 { ... }
fn shaped_text_tab_align(
&mut self,
shaped: Rid,
tab_stops: PackedFloat32Array,
) -> f64 { ... }
fn shaped_text_update_breaks(&mut self, shaped: Rid) -> bool { ... }
fn shaped_text_update_justification_ops(&mut self, shaped: Rid) -> bool { ... }
fn shaped_text_get_line_breaks_adv(
&self,
shaped: Rid,
width: PackedFloat32Array,
start: i64,
once: bool,
break_flags: LineBreakFlag,
) -> PackedInt32Array { ... }
fn shaped_text_get_line_breaks(
&self,
shaped: Rid,
width: f64,
start: i64,
break_flags: LineBreakFlag,
) -> PackedInt32Array { ... }
fn shaped_text_get_word_breaks(
&self,
shaped: Rid,
grapheme_flags: GraphemeFlag,
skip_grapheme_flags: GraphemeFlag,
) -> PackedInt32Array { ... }
fn shaped_text_overrun_trim_to_width(
&mut self,
shaped: Rid,
width: f64,
trim_flags: TextOverrunFlag,
) { ... }
fn shaped_text_get_dominant_direction_in_range(
&self,
shaped: Rid,
start: i64,
end: i64,
) -> i64 { ... }
unsafe fn shaped_text_get_carets(
&self,
shaped: Rid,
position: i64,
caret: *mut CaretInfo,
) { ... }
fn shaped_text_get_selection(
&self,
shaped: Rid,
start: i64,
end: i64,
) -> PackedVector2Array { ... }
fn shaped_text_hit_test_grapheme(&self, shaped: Rid, coord: f64) -> i64 { ... }
fn shaped_text_hit_test_position(&self, shaped: Rid, coord: f64) -> i64 { ... }
fn shaped_text_draw(
&self,
shaped: Rid,
canvas: Rid,
pos: Vector2,
clip_l: f64,
clip_r: f64,
color: Color,
) { ... }
fn shaped_text_draw_outline(
&self,
shaped: Rid,
canvas: Rid,
pos: Vector2,
clip_l: f64,
clip_r: f64,
outline_size: i64,
color: Color,
) { ... }
fn shaped_text_get_grapheme_bounds(&self, shaped: Rid, pos: i64) -> Vector2 { ... }
fn shaped_text_next_grapheme_pos(&self, shaped: Rid, pos: i64) -> i64 { ... }
fn shaped_text_prev_grapheme_pos(&self, shaped: Rid, pos: i64) -> i64 { ... }
fn shaped_text_get_character_breaks(&self, shaped: Rid) -> PackedInt32Array { ... }
fn shaped_text_next_character_pos(&self, shaped: Rid, pos: i64) -> i64 { ... }
fn shaped_text_prev_character_pos(&self, shaped: Rid, pos: i64) -> i64 { ... }
fn shaped_text_closest_character_pos(&self, shaped: Rid, pos: i64) -> i64 { ... }
fn format_number(&self, number: GString, language: GString) -> GString { ... }
fn parse_number(&self, number: GString, language: GString) -> GString { ... }
fn percent_sign(&self, language: GString) -> GString { ... }
fn strip_diacritics(&self, string: GString) -> GString { ... }
fn is_valid_identifier(&self, string: GString) -> bool { ... }
fn is_valid_letter(&self, unicode: u64) -> bool { ... }
fn string_get_word_breaks(
&self,
string: GString,
language: GString,
chars_per_line: i64,
) -> PackedInt32Array { ... }
fn string_get_character_breaks(
&self,
string: GString,
language: GString,
) -> PackedInt32Array { ... }
fn is_confusable(&self, string: GString, dict: PackedStringArray) -> i64 { ... }
fn spoof_check(&self, string: GString) -> bool { ... }
fn string_to_upper(&self, string: GString, language: GString) -> GString { ... }
fn string_to_lower(&self, string: GString, language: GString) -> GString { ... }
fn string_to_title(&self, string: GString, language: GString) -> GString { ... }
fn parse_structured_text(
&self,
parser_type: StructuredTextParser,
args: Array<Variant>,
text: GString,
) -> Array<Vector3i> { ... }
fn cleanup(&mut self) { ... }
}
Expand description
Virtual methods for class TextServerDummy
.
These methods represent constructors (init
) or callbacks invoked by the engine.
See also Godot docs for TextServerDummy
methods.
Required Methods§
fn has_feature(&self, feature: Feature) -> bool
fn get_name(&self) -> GString
fn get_features(&self) -> i64
fn free_rid(&mut self, rid: Rid)
fn has(&mut self, rid: Rid) -> bool
fn create_font(&mut self) -> Rid
fn font_set_fixed_size(&mut self, font_rid: Rid, fixed_size: i64)
fn font_get_fixed_size(&self, font_rid: Rid) -> i64
fn font_set_fixed_size_scale_mode( &mut self, font_rid: Rid, fixed_size_scale_mode: FixedSizeScaleMode, )
fn font_get_fixed_size_scale_mode(&self, font_rid: Rid) -> FixedSizeScaleMode
fn font_get_size_cache_list(&self, font_rid: Rid) -> Array<Vector2i>
fn font_clear_size_cache(&mut self, font_rid: Rid)
fn font_remove_size_cache(&mut self, font_rid: Rid, size: Vector2i)
fn font_set_ascent(&mut self, font_rid: Rid, size: i64, ascent: f64)
fn font_get_ascent(&self, font_rid: Rid, size: i64) -> f64
fn font_set_descent(&mut self, font_rid: Rid, size: i64, descent: f64)
fn font_get_descent(&self, font_rid: Rid, size: i64) -> f64
fn font_set_underline_position( &mut self, font_rid: Rid, size: i64, underline_position: f64, )
fn font_get_underline_position(&self, font_rid: Rid, size: i64) -> f64
fn font_set_underline_thickness( &mut self, font_rid: Rid, size: i64, underline_thickness: f64, )
fn font_get_underline_thickness(&self, font_rid: Rid, size: i64) -> f64
fn font_set_scale(&mut self, font_rid: Rid, size: i64, scale: f64)
fn font_get_scale(&self, font_rid: Rid, size: i64) -> f64
fn font_get_texture_count(&self, font_rid: Rid, size: Vector2i) -> i64
fn font_clear_textures(&mut self, font_rid: Rid, size: Vector2i)
fn font_remove_texture( &mut self, font_rid: Rid, size: Vector2i, texture_index: i64, )
fn font_set_texture_image( &mut self, font_rid: Rid, size: Vector2i, texture_index: i64, image: Option<Gd<Image>>, )
fn font_get_texture_image( &self, font_rid: Rid, size: Vector2i, texture_index: i64, ) -> Option<Gd<Image>>
fn font_get_glyph_list(&self, font_rid: Rid, size: Vector2i) -> PackedInt32Array
fn font_clear_glyphs(&mut self, font_rid: Rid, size: Vector2i)
fn font_remove_glyph(&mut self, font_rid: Rid, size: Vector2i, glyph: i64)
fn font_get_glyph_advance( &self, font_rid: Rid, size: i64, glyph: i64, ) -> Vector2
fn font_set_glyph_advance( &mut self, font_rid: Rid, size: i64, glyph: i64, advance: Vector2, )
fn font_get_glyph_offset( &self, font_rid: Rid, size: Vector2i, glyph: i64, ) -> Vector2
fn font_set_glyph_offset( &mut self, font_rid: Rid, size: Vector2i, glyph: i64, offset: Vector2, )
fn font_get_glyph_size( &self, font_rid: Rid, size: Vector2i, glyph: i64, ) -> Vector2
fn font_set_glyph_size( &mut self, font_rid: Rid, size: Vector2i, glyph: i64, gl_size: Vector2, )
fn font_get_glyph_uv_rect( &self, font_rid: Rid, size: Vector2i, glyph: i64, ) -> Rect2
fn font_set_glyph_uv_rect( &mut self, font_rid: Rid, size: Vector2i, glyph: i64, uv_rect: Rect2, )
fn font_get_glyph_texture_idx( &self, font_rid: Rid, size: Vector2i, glyph: i64, ) -> i64
fn font_set_glyph_texture_idx( &mut self, font_rid: Rid, size: Vector2i, glyph: i64, texture_idx: i64, )
fn font_get_glyph_texture_rid( &self, font_rid: Rid, size: Vector2i, glyph: i64, ) -> Rid
fn font_get_glyph_texture_size( &self, font_rid: Rid, size: Vector2i, glyph: i64, ) -> Vector2
fn font_get_glyph_index( &self, font_rid: Rid, size: i64, char: i64, variation_selector: i64, ) -> i64
fn font_get_char_from_glyph_index( &self, font_rid: Rid, size: i64, glyph_index: i64, ) -> i64
fn font_has_char(&self, font_rid: Rid, char: i64) -> bool
fn font_get_supported_chars(&self, font_rid: Rid) -> GString
fn font_draw_glyph( &self, font_rid: Rid, canvas: Rid, size: i64, pos: Vector2, index: i64, color: Color, )
fn font_draw_glyph_outline( &self, font_rid: Rid, canvas: Rid, size: i64, outline_size: i64, pos: Vector2, index: i64, color: Color, )
fn create_shaped_text( &mut self, direction: Direction, orientation: Orientation, ) -> Rid
fn shaped_text_clear(&mut self, shaped: Rid)
fn shaped_text_add_string( &mut self, shaped: Rid, text: GString, fonts: Array<Rid>, size: i64, opentype_features: Dictionary, language: GString, meta: Variant, ) -> bool
fn shaped_text_add_object( &mut self, shaped: Rid, key: Variant, size: Vector2, inline_align: InlineAlignment, length: i64, baseline: f64, ) -> bool
fn shaped_text_resize_object( &mut self, shaped: Rid, key: Variant, size: Vector2, inline_align: InlineAlignment, baseline: f64, ) -> bool
fn shaped_get_span_count(&self, shaped: Rid) -> i64
fn shaped_get_span_meta(&self, shaped: Rid, index: i64) -> Variant
fn shaped_set_span_update_font( &mut self, shaped: Rid, index: i64, fonts: Array<Rid>, size: i64, opentype_features: Dictionary, )
fn shaped_text_substr(&self, shaped: Rid, start: i64, length: i64) -> Rid
fn shaped_text_get_parent(&self, shaped: Rid) -> Rid
fn shaped_text_shape(&mut self, shaped: Rid) -> bool
fn shaped_text_is_ready(&self, shaped: Rid) -> bool
unsafe fn shaped_text_get_glyphs(&self, shaped: Rid) -> *const Glyph
unsafe fn shaped_text_get_glyphs(&self, shaped: Rid) -> *const Glyph
§Safety
This method has automatically been marked unsafe
because it accepts raw pointers as parameters.
If Godot does not document any safety requirements, make sure you understand the underlying semantics.
unsafe fn shaped_text_sort_logical(&mut self, shaped: Rid) -> *const Glyph
unsafe fn shaped_text_sort_logical(&mut self, shaped: Rid) -> *const Glyph
§Safety
This method has automatically been marked unsafe
because it accepts raw pointers as parameters.
If Godot does not document any safety requirements, make sure you understand the underlying semantics.
fn shaped_text_get_glyph_count(&self, shaped: Rid) -> i64
fn shaped_text_get_range(&self, shaped: Rid) -> Vector2i
fn shaped_text_get_trim_pos(&self, shaped: Rid) -> i64
fn shaped_text_get_ellipsis_pos(&self, shaped: Rid) -> i64
fn shaped_text_get_ellipsis_glyph_count(&self, shaped: Rid) -> i64
unsafe fn shaped_text_get_ellipsis_glyphs(&self, shaped: Rid) -> *const Glyph
unsafe fn shaped_text_get_ellipsis_glyphs(&self, shaped: Rid) -> *const Glyph
§Safety
This method has automatically been marked unsafe
because it accepts raw pointers as parameters.
If Godot does not document any safety requirements, make sure you understand the underlying semantics.
fn shaped_text_get_objects(&self, shaped: Rid) -> Array<Variant>
fn shaped_text_get_object_rect(&self, shaped: Rid, key: Variant) -> Rect2
fn shaped_text_get_object_range(&self, shaped: Rid, key: Variant) -> Vector2i
fn shaped_text_get_object_glyph(&self, shaped: Rid, key: Variant) -> i64
fn shaped_text_get_size(&self, shaped: Rid) -> Vector2
fn shaped_text_get_ascent(&self, shaped: Rid) -> f64
fn shaped_text_get_descent(&self, shaped: Rid) -> f64
fn shaped_text_get_width(&self, shaped: Rid) -> f64
fn shaped_text_get_underline_position(&self, shaped: Rid) -> f64
fn shaped_text_get_underline_thickness(&self, shaped: Rid) -> f64
Provided Methods§
fn init(base: Base<Self::Base>) -> Self
fn init(base: Base<Self::Base>) -> Self
Godot constructor, accepting an injected base
object.
base
refers to the base instance of the class, which can either be stored in a Base<T>
field or discarded.
This method returns a fully-constructed instance, which will then be moved into a Gd<T>
pointer.
If the class has a #[class(init)]
attribute, this method will be auto-generated and must not be overridden.
fn to_string(&self) -> GString
fn to_string(&self) -> GString
String representation of the Godot instance.
Override this method to define how the instance is represented as a string.
Used by impl Display for Gd<T>
, as well as str()
and print()
in GDScript.
fn on_notification(&mut self, what: ObjectNotification)
fn on_notification(&mut self, what: ObjectNotification)
Called when the object receives a Godot notification.
The type of notification can be identified through what
. The enum is designed to hold all possible NOTIFICATION_*
constants that the current class can handle. However, this is not validated in Godot, so an enum variant Unknown
exists
to represent integers out of known constants (mistakes or future additions).
This method is named _notification
in Godot, but on_notification
in Rust. To send notifications, use the
Object::notify
method.
See also in Godot docs:
fn get_property(&self, property: StringName) -> Option<Variant>
fn get_property(&self, property: StringName) -> Option<Variant>
Called whenever get()
is called or Godot gets the value of a property.
Should return the given property
’s value as Some(value)
, or None
if the property should be handled normally.
See also in Godot docs:
fn set_property(&mut self, property: StringName, value: Variant) -> bool
fn set_property(&mut self, property: StringName, value: Variant) -> bool
Called whenever Godot set()
is called or Godot sets the value of a property.
Should set property
to the given value
and return true
, or return false
to indicate the property
should be handled normally.
See also in Godot docs:
fn get_property_list(&mut self) -> Vec<PropertyInfo>
Available on since_api="4.3"
only.
fn get_property_list(&mut self) -> Vec<PropertyInfo>
since_api="4.3"
only.Called whenever Godot get_property_list()
is called, the returned vector here is
appended to the existing list of properties.
This should mainly be used for advanced purposes, such as dynamically updating the property list in the editor.
See also in Godot docs:
fn property_get_revert(&self, property: StringName) -> Option<Variant>
fn property_get_revert(&self, property: StringName) -> Option<Variant>
Called by Godot to tell if a property has a custom revert or not.
Return None
for no custom revert, and return Some(value)
to specify the custom revert.
This is a combination of Godot’s Object::_property_get_revert
and Object::_property_can_revert
. This means that this
function will usually be called twice by Godot to find the revert.
Note that this should be a pure function. That is, it should always return the same value for a property as long as self
remains unchanged. Otherwise, this may lead to unexpected (safe) behavior.
fn load_support_data(&mut self, filename: GString) -> bool
fn get_support_data_filename(&self) -> GString
fn get_support_data_info(&self) -> GString
fn save_support_data(&self, filename: GString) -> bool
fn is_locale_right_to_left(&self, locale: GString) -> bool
fn name_to_tag(&self, name: GString) -> i64
fn tag_to_name(&self, tag: i64) -> GString
fn create_font_linked_variation(&mut self, font_rid: Rid) -> Rid
fn font_set_data(&mut self, font_rid: Rid, data: PackedByteArray)
unsafe fn font_set_data_ptr(
&mut self,
font_rid: Rid,
data_ptr: *const u8,
data_size: i64,
)
unsafe fn font_set_data_ptr( &mut self, font_rid: Rid, data_ptr: *const u8, data_size: i64, )
§Safety
This method has automatically been marked unsafe
because it accepts raw pointers as parameters.
If Godot does not document any safety requirements, make sure you understand the underlying semantics.
fn font_set_face_index(&mut self, font_rid: Rid, face_index: i64)
fn font_get_face_index(&self, font_rid: Rid) -> i64
fn font_get_face_count(&self, font_rid: Rid) -> i64
fn font_set_style(&mut self, font_rid: Rid, style: FontStyle)
fn font_get_style(&self, font_rid: Rid) -> FontStyle
fn font_set_name(&mut self, font_rid: Rid, name: GString)
fn font_get_name(&self, font_rid: Rid) -> GString
fn font_get_ot_name_strings(&self, font_rid: Rid) -> Dictionary
fn font_set_style_name(&mut self, font_rid: Rid, name_style: GString)
fn font_get_style_name(&self, font_rid: Rid) -> GString
fn font_set_weight(&mut self, font_rid: Rid, weight: i64)
fn font_get_weight(&self, font_rid: Rid) -> i64
fn font_set_stretch(&mut self, font_rid: Rid, stretch: i64)
fn font_get_stretch(&self, font_rid: Rid) -> i64
fn font_set_antialiasing( &mut self, font_rid: Rid, antialiasing: FontAntialiasing, )
fn font_get_antialiasing(&self, font_rid: Rid) -> FontAntialiasing
fn font_set_disable_embedded_bitmaps( &mut self, font_rid: Rid, disable_embedded_bitmaps: bool, )
fn font_get_disable_embedded_bitmaps(&self, font_rid: Rid) -> bool
fn font_set_generate_mipmaps(&mut self, font_rid: Rid, generate_mipmaps: bool)
fn font_get_generate_mipmaps(&self, font_rid: Rid) -> bool
fn font_set_multichannel_signed_distance_field( &mut self, font_rid: Rid, msdf: bool, )
fn font_is_multichannel_signed_distance_field(&self, font_rid: Rid) -> bool
fn font_set_msdf_pixel_range(&mut self, font_rid: Rid, msdf_pixel_range: i64)
fn font_get_msdf_pixel_range(&self, font_rid: Rid) -> i64
fn font_set_msdf_size(&mut self, font_rid: Rid, msdf_size: i64)
fn font_get_msdf_size(&self, font_rid: Rid) -> i64
fn font_set_allow_system_fallback( &mut self, font_rid: Rid, allow_system_fallback: bool, )
fn font_is_allow_system_fallback(&self, font_rid: Rid) -> bool
fn font_set_force_autohinter(&mut self, font_rid: Rid, force_autohinter: bool)
fn font_is_force_autohinter(&self, font_rid: Rid) -> bool
fn font_set_hinting(&mut self, font_rid: Rid, hinting: Hinting)
fn font_get_hinting(&self, font_rid: Rid) -> Hinting
fn font_set_subpixel_positioning( &mut self, font_rid: Rid, subpixel_positioning: SubpixelPositioning, )
fn font_get_subpixel_positioning(&self, font_rid: Rid) -> SubpixelPositioning
fn font_set_embolden(&mut self, font_rid: Rid, strength: f64)
fn font_get_embolden(&self, font_rid: Rid) -> f64
fn font_set_spacing(&mut self, font_rid: Rid, spacing: SpacingType, value: i64)
fn font_get_spacing(&self, font_rid: Rid, spacing: SpacingType) -> i64
fn font_set_baseline_offset(&mut self, font_rid: Rid, baseline_offset: f64)
fn font_get_baseline_offset(&self, font_rid: Rid) -> f64
fn font_set_transform(&mut self, font_rid: Rid, transform: Transform2D)
fn font_get_transform(&self, font_rid: Rid) -> Transform2D
fn font_set_variation_coordinates( &mut self, font_rid: Rid, variation_coordinates: Dictionary, )
fn font_get_variation_coordinates(&self, font_rid: Rid) -> Dictionary
fn font_set_oversampling(&mut self, font_rid: Rid, oversampling: f64)
fn font_get_oversampling(&self, font_rid: Rid) -> f64
fn font_set_texture_offsets( &mut self, font_rid: Rid, size: Vector2i, texture_index: i64, offset: PackedInt32Array, )
fn font_get_texture_offsets( &self, font_rid: Rid, size: Vector2i, texture_index: i64, ) -> PackedInt32Array
fn font_get_glyph_contours( &self, font_rid: Rid, size: i64, index: i64, ) -> Dictionary
fn font_get_kerning_list(&self, font_rid: Rid, size: i64) -> Array<Vector2i>
fn font_clear_kerning_map(&mut self, font_rid: Rid, size: i64)
fn font_remove_kerning( &mut self, font_rid: Rid, size: i64, glyph_pair: Vector2i, )
fn font_set_kerning( &mut self, font_rid: Rid, size: i64, glyph_pair: Vector2i, kerning: Vector2, )
fn font_get_kerning( &self, font_rid: Rid, size: i64, glyph_pair: Vector2i, ) -> Vector2
fn font_render_range( &mut self, font_rid: Rid, size: Vector2i, start: i64, end: i64, )
fn font_render_glyph(&mut self, font_rid: Rid, size: Vector2i, index: i64)
fn font_is_language_supported(&self, font_rid: Rid, language: GString) -> bool
fn font_set_language_support_override( &mut self, font_rid: Rid, language: GString, supported: bool, )
fn font_get_language_support_override( &mut self, font_rid: Rid, language: GString, ) -> bool
fn font_remove_language_support_override( &mut self, font_rid: Rid, language: GString, )
fn font_get_language_support_overrides( &mut self, font_rid: Rid, ) -> PackedStringArray
fn font_is_script_supported(&self, font_rid: Rid, script: GString) -> bool
fn font_set_script_support_override( &mut self, font_rid: Rid, script: GString, supported: bool, )
fn font_get_script_support_override( &mut self, font_rid: Rid, script: GString, ) -> bool
fn font_remove_script_support_override( &mut self, font_rid: Rid, script: GString, )
fn font_get_script_support_overrides( &mut self, font_rid: Rid, ) -> PackedStringArray
fn font_set_opentype_feature_overrides( &mut self, font_rid: Rid, overrides: Dictionary, )
fn font_get_opentype_feature_overrides(&self, font_rid: Rid) -> Dictionary
fn font_supported_feature_list(&self, font_rid: Rid) -> Dictionary
fn font_supported_variation_list(&self, font_rid: Rid) -> Dictionary
fn font_get_global_oversampling(&self) -> f64
fn font_set_global_oversampling(&mut self, oversampling: f64)
fn get_hex_code_box_size(&self, size: i64, index: i64) -> Vector2
fn draw_hex_code_box( &self, canvas: Rid, size: i64, pos: Vector2, index: i64, color: Color, )
fn shaped_text_set_direction(&mut self, shaped: Rid, direction: Direction)
fn shaped_text_get_direction(&self, shaped: Rid) -> Direction
fn shaped_text_get_inferred_direction(&self, shaped: Rid) -> Direction
fn shaped_text_set_bidi_override( &mut self, shaped: Rid, override_: Array<Variant>, )
fn shaped_text_set_custom_punctuation(&mut self, shaped: Rid, punct: GString)
fn shaped_text_get_custom_punctuation(&self, shaped: Rid) -> GString
fn shaped_text_set_custom_ellipsis(&mut self, shaped: Rid, char: i64)
fn shaped_text_get_custom_ellipsis(&self, shaped: Rid) -> i64
fn shaped_text_set_orientation(&mut self, shaped: Rid, orientation: Orientation)
fn shaped_text_get_orientation(&self, shaped: Rid) -> Orientation
fn shaped_text_set_preserve_invalid(&mut self, shaped: Rid, enabled: bool)
fn shaped_text_get_preserve_invalid(&self, shaped: Rid) -> bool
fn shaped_text_set_preserve_control(&mut self, shaped: Rid, enabled: bool)
fn shaped_text_get_preserve_control(&self, shaped: Rid) -> bool
fn shaped_text_set_spacing( &mut self, shaped: Rid, spacing: SpacingType, value: i64, )
fn shaped_text_get_spacing(&self, shaped: Rid, spacing: SpacingType) -> i64
fn shaped_text_fit_to_width( &mut self, shaped: Rid, width: f64, justification_flags: JustificationFlag, ) -> f64
fn shaped_text_tab_align( &mut self, shaped: Rid, tab_stops: PackedFloat32Array, ) -> f64
fn shaped_text_update_breaks(&mut self, shaped: Rid) -> bool
fn shaped_text_update_justification_ops(&mut self, shaped: Rid) -> bool
fn shaped_text_get_line_breaks_adv( &self, shaped: Rid, width: PackedFloat32Array, start: i64, once: bool, break_flags: LineBreakFlag, ) -> PackedInt32Array
fn shaped_text_get_line_breaks( &self, shaped: Rid, width: f64, start: i64, break_flags: LineBreakFlag, ) -> PackedInt32Array
fn shaped_text_get_word_breaks( &self, shaped: Rid, grapheme_flags: GraphemeFlag, skip_grapheme_flags: GraphemeFlag, ) -> PackedInt32Array
fn shaped_text_overrun_trim_to_width( &mut self, shaped: Rid, width: f64, trim_flags: TextOverrunFlag, )
fn shaped_text_get_dominant_direction_in_range( &self, shaped: Rid, start: i64, end: i64, ) -> i64
unsafe fn shaped_text_get_carets(
&self,
shaped: Rid,
position: i64,
caret: *mut CaretInfo,
)
unsafe fn shaped_text_get_carets( &self, shaped: Rid, position: i64, caret: *mut CaretInfo, )
§Safety
This method has automatically been marked unsafe
because it accepts raw pointers as parameters.
If Godot does not document any safety requirements, make sure you understand the underlying semantics.
fn shaped_text_get_selection( &self, shaped: Rid, start: i64, end: i64, ) -> PackedVector2Array
fn shaped_text_hit_test_grapheme(&self, shaped: Rid, coord: f64) -> i64
fn shaped_text_hit_test_position(&self, shaped: Rid, coord: f64) -> i64
fn shaped_text_draw( &self, shaped: Rid, canvas: Rid, pos: Vector2, clip_l: f64, clip_r: f64, color: Color, )
fn shaped_text_draw_outline( &self, shaped: Rid, canvas: Rid, pos: Vector2, clip_l: f64, clip_r: f64, outline_size: i64, color: Color, )
fn shaped_text_get_grapheme_bounds(&self, shaped: Rid, pos: i64) -> Vector2
fn shaped_text_next_grapheme_pos(&self, shaped: Rid, pos: i64) -> i64
fn shaped_text_prev_grapheme_pos(&self, shaped: Rid, pos: i64) -> i64
fn shaped_text_get_character_breaks(&self, shaped: Rid) -> PackedInt32Array
fn shaped_text_next_character_pos(&self, shaped: Rid, pos: i64) -> i64
fn shaped_text_prev_character_pos(&self, shaped: Rid, pos: i64) -> i64
fn shaped_text_closest_character_pos(&self, shaped: Rid, pos: i64) -> i64
fn format_number(&self, number: GString, language: GString) -> GString
fn parse_number(&self, number: GString, language: GString) -> GString
fn percent_sign(&self, language: GString) -> GString
fn strip_diacritics(&self, string: GString) -> GString
fn is_valid_identifier(&self, string: GString) -> bool
fn is_valid_letter(&self, unicode: u64) -> bool
fn string_get_word_breaks( &self, string: GString, language: GString, chars_per_line: i64, ) -> PackedInt32Array
fn string_get_character_breaks( &self, string: GString, language: GString, ) -> PackedInt32Array
fn is_confusable(&self, string: GString, dict: PackedStringArray) -> i64
fn spoof_check(&self, string: GString) -> bool
fn string_to_upper(&self, string: GString, language: GString) -> GString
fn string_to_lower(&self, string: GString, language: GString) -> GString
fn string_to_title(&self, string: GString, language: GString) -> GString
fn parse_structured_text( &self, parser_type: StructuredTextParser, args: Array<Variant>, text: GString, ) -> Array<Vector3i>
fn cleanup(&mut self)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.