Struct CanvasLightBlendMode
pub struct CanvasLightBlendMode { /* private fields */ }Implementations§
§impl CanvasLightBlendMode
impl CanvasLightBlendMode
pub const ADD: CanvasLightBlendMode
pub const ADD: CanvasLightBlendMode
Godot enumerator name: CANVAS_LIGHT_BLEND_MODE_ADD
pub const SUB: CanvasLightBlendMode
pub const SUB: CanvasLightBlendMode
Godot enumerator name: CANVAS_LIGHT_BLEND_MODE_SUB
pub const MIX: CanvasLightBlendMode
pub const MIX: CanvasLightBlendMode
Godot enumerator name: CANVAS_LIGHT_BLEND_MODE_MIX
Trait Implementations§
§impl Clone for CanvasLightBlendMode
impl Clone for CanvasLightBlendMode
§fn clone(&self) -> CanvasLightBlendMode
fn clone(&self) -> CanvasLightBlendMode
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for CanvasLightBlendMode
impl Debug for CanvasLightBlendMode
§impl EngineEnum for CanvasLightBlendMode
impl EngineEnum for CanvasLightBlendMode
fn try_from_ord(ord: i32) -> Option<CanvasLightBlendMode>
§fn ord(self) -> i32
fn ord(self) -> i32
Ordinal value of the enumerator, as specified in Godot.
This is not necessarily unique.
§fn values() -> &'static [CanvasLightBlendMode]
fn values() -> &'static [CanvasLightBlendMode]
Returns a slice of distinct enum values. Read more
§fn all_constants() -> &'static [EnumConstant<CanvasLightBlendMode>]
fn all_constants() -> &'static [EnumConstant<CanvasLightBlendMode>]
Returns metadata for all enum constants. Read more
fn from_ord(ord: i32) -> Self
§impl Export for CanvasLightBlendMode
impl Export for CanvasLightBlendMode
§fn export_hint() -> PropertyHintInfo
fn export_hint() -> PropertyHintInfo
The export info to use for an exported field of this type, if no other export info is specified.
§impl FromGodot for CanvasLightBlendMode
impl FromGodot for CanvasLightBlendMode
§fn try_from_godot(
via: <CanvasLightBlendMode as GodotConvert>::Via,
) -> Result<CanvasLightBlendMode, ConvertError>
fn try_from_godot( via: <CanvasLightBlendMode as GodotConvert>::Via, ) -> Result<CanvasLightBlendMode, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for CanvasLightBlendMode
impl GodotConvert for CanvasLightBlendMode
§impl Hash for CanvasLightBlendMode
impl Hash for CanvasLightBlendMode
§impl PartialEq for CanvasLightBlendMode
impl PartialEq for CanvasLightBlendMode
§impl ToGodot for CanvasLightBlendMode
impl ToGodot for CanvasLightBlendMode
§fn to_godot(&self) -> <CanvasLightBlendMode as GodotConvert>::Via
fn to_godot(&self) -> <CanvasLightBlendMode as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for CanvasLightBlendMode
impl Var for CanvasLightBlendMode
§type PubType = CanvasLightBlendMode
type PubType = CanvasLightBlendMode
Type used in generated Rust getters/setters for
#[var(pub)].§fn var_get(
field: &CanvasLightBlendMode,
) -> <CanvasLightBlendMode as GodotConvert>::Via
fn var_get( field: &CanvasLightBlendMode, ) -> <CanvasLightBlendMode as GodotConvert>::Via
Get property value. Called when reading a property from Godot.
§fn var_set(
field: &mut CanvasLightBlendMode,
value: <CanvasLightBlendMode as GodotConvert>::Via,
)
fn var_set( field: &mut CanvasLightBlendMode, value: <CanvasLightBlendMode as GodotConvert>::Via, )
Set property value. Called when writing a property from Godot.
§fn var_pub_get(
field: &CanvasLightBlendMode,
) -> <CanvasLightBlendMode as Var>::PubType
fn var_pub_get( field: &CanvasLightBlendMode, ) -> <CanvasLightBlendMode as Var>::PubType
Get property value in a Rust auto-generated getter, for fields annotated with
#[var(pub)].§fn var_pub_set(
field: &mut CanvasLightBlendMode,
value: <CanvasLightBlendMode as Var>::PubType,
)
fn var_pub_set( field: &mut CanvasLightBlendMode, value: <CanvasLightBlendMode as Var>::PubType, )
Set property value in a Rust auto-generated setter, for fields annotated with
#[var(pub)].§fn var_hint() -> PropertyHintInfo
fn var_hint() -> PropertyHintInfo
Specific property hints. Only override if they deviate from
GodotType::property_info, e.g. for enums/newtypes.impl Copy for CanvasLightBlendMode
impl Eq for CanvasLightBlendMode
impl StructuralPartialEq for CanvasLightBlendMode
Auto Trait Implementations§
impl Freeze for CanvasLightBlendMode
impl RefUnwindSafe for CanvasLightBlendMode
impl Send for CanvasLightBlendMode
impl Sync for CanvasLightBlendMode
impl Unpin for CanvasLightBlendMode
impl UnwindSafe for CanvasLightBlendMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more