Struct LightType
pub struct LightType { /* private fields */ }
Implementations§
Trait Implementations§
§impl EngineEnum for LightType
impl EngineEnum for LightType
§impl FromGodot for LightType
impl FromGodot for LightType
§fn try_from_godot(
via: <LightType as GodotConvert>::Via,
) -> Result<LightType, ConvertError>
fn try_from_godot( via: <LightType as GodotConvert>::Via, ) -> Result<LightType, ConvertError>
Converts the Godot representation to this type, returning
Err
on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant
, returning Err
on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl ToGodot for LightType
impl ToGodot for LightType
impl Copy for LightType
impl Eq for LightType
impl StructuralPartialEq for LightType
Auto Trait Implementations§
impl Freeze for LightType
impl RefUnwindSafe for LightType
impl Send for LightType
impl Sync for LightType
impl Unpin for LightType
impl UnwindSafe for LightType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more