Struct Features
pub struct Features { /* private fields */ }Implementations§
Trait Implementations§
§impl EngineEnum for Features
impl EngineEnum for Features
§impl FromGodot for Features
impl FromGodot for Features
§fn try_from_godot(
via: <Features as GodotConvert>::Via,
) -> Result<Features, ConvertError>
fn try_from_godot( via: <Features as GodotConvert>::Via, ) -> Result<Features, ConvertError>
Converts the Godot representation to this type, returning
Err on failure.§fn from_godot(via: Self::Via) -> Self
fn from_godot(via: Self::Via) -> Self
⚠️ Converts the Godot representation to this type. Read more
§fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
fn try_from_variant(variant: &Variant) -> Result<Self, ConvertError>
Performs the conversion from a
Variant, returning Err on failure.§fn from_variant(variant: &Variant) -> Self
fn from_variant(variant: &Variant) -> Self
§impl GodotConvert for Features
impl GodotConvert for Features
§fn godot_shape() -> GodotShape
fn godot_shape() -> GodotShape
Which “shape” this type has for property registration (e.g. builtin, enum, …). Read more
§impl ToGodot for Features
impl ToGodot for Features
§fn to_godot(&self) -> <Features as GodotConvert>::Via
fn to_godot(&self) -> <Features as GodotConvert>::Via
Converts this type to Godot representation, optimizing for zero-copy when possible. Read more
§fn to_godot_owned(&self) -> Self::Via
fn to_godot_owned(&self) -> Self::Via
Converts this type to owned Godot representation. Read more
§fn to_variant(&self) -> Variant
fn to_variant(&self) -> Variant
Converts this type to a Variant.
§impl Var for Features
impl Var for Features
§fn var_get(field: &Features) -> <Features as GodotConvert>::Via
fn var_get(field: &Features) -> <Features as GodotConvert>::Via
Get property value via FFI-level
Via type. Called for internal (non-pub) getters registered with Godot.§fn var_set(field: &mut Features, value: <Features as GodotConvert>::Via)
fn var_set(field: &mut Features, value: <Features as GodotConvert>::Via)
Set property value via FFI-level
Via type. Called for internal (non-pub) setters registered with Godot.impl Copy for Features
impl Element for Features
impl Eq for Features
impl Export for Features
impl StructuralPartialEq for Features
Auto Trait Implementations§
impl Freeze for Features
impl RefUnwindSafe for Features
impl Send for Features
impl Sync for Features
impl Unpin for Features
impl UnsafeUnpin for Features
impl UnwindSafe for Features
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more